Version 0.26: This article may not be up to date for the latest stable release of Crawl.
|Speed||15 (Atk: 450%)|
|Attack1||40 (claw: plain)|
|Attack2||40 (claw: plain)|
|Attack3||40 (claw: plain)|
|A flesh-eating beast that uses its five long limbs interchangeably. It moves with alarming speed, but must pause to reorganize itself after each attack. Its distinctive screams carry far and wide.|
Bunyips are fast-moving, slow-attacking monsters found in the Swamp. While they can do gruesome damage in melee, they must rest for around 2 turns after each set of attacks.
|Spell set I|
|Slot1||Warning Cry|| Vocal flag,|
Tips & Tricks
- Avoiding bunyips is often a tricky proposition; the Swamp's watery terrain makes it difficult for any non-merfolk to escape. Combining a potion of flight (or natural flight) and a potion of haste will give you enough space to escape, or you can open a gap with a scroll of blinking or Passage of Golubria.
- Due to their exceptionally slow attack speed, bunyips often won't follow or attack you if you take some stairs to a different floor.
- Bunyips have only moderate willpower for this stage of the game; Hexes or disabling wands can prove useful. Unfortunately, their resistance to poison makes curare darts ineffective.
- Think of bunyips as good practice for fighting any juggernauts you might see later on -- they share the same speed and attack mechanics, and even the same maximum damage.
Bunyips are creatures from Australian Aboriginal mythology.
Bunyips were added in 0.26.