Mummy (monster)

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Version 0.24: This article may not be up to date for the latest stable release of Crawl.

This page is about the various mummy monsters. For the player race, see mummy. For other monstrous mummies, see list of mummies.

mummy MMummy.png
HP 12-26
HD 3
XP 18
Speed 6
AC 3
EV 6
Will 20
Attack1 20 (hit: plain)


Resistances rC+
rPois+++
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities Fire
Holy
Habitat Land
Intelligence Human
Uses Open doors
Holiness Undead
Size Medium
Type mummy, mummy
Flags Evil
Unbreathing
An undead figure covered in bandages and embalming fluids, compelled to walk by an ancient curse. It radiates a malign aura.

“I see Egypt and the Egyptians — I see the pyramids and obelisks;
I look on chisel’d histories, songs, philosophies, cut in slabs
of sand-stone, or on granite-blocks;
I see at Memphis mummy-pits, containing mummies, embalm’d, swathed
in linen cloth, lying there many centuries;
I look on the fall’n Theban, the large-ball’d eyes, the side-drooping
neck, the hands folded across the breast.”
-Walt Whitman, “Salut au Monde”

Useful Info

Mummies are the preserved corpses of the dead, raised by Necromancy for various reasons. They have a decent attack which low-level characters should watch out for, but they move slowly and have meager durability. They can be found in the Ossuary, the Tomb, and certain undead-themed vaults.

Tips & Tricks

  • Mummies are vulnerable to fire and holy wrath weapons. A simple wand of flame can make short work of them.
  • Mummies are slow enough that you can walk them upstairs and outrun them, leaving them on a cleared level.

Variant Mummy

Occasionally, you will find an Ossuary with a couple bog mummies. This monster is capable of casting Throw Frost (3d5) and Slow, but otherwise is similar to regular mummies.

An undead figure preserved by the brackish waters of a bog. It has begun to decay heavily, and looks fragile.

History

  • Prior to 0.17, basic mummies had a death curse that could randomly curse one item in the player's inventory when killed.
  • Prior to 0.15, allowing allied or enslaved creatures to kill mummies would spare you from the death curse.