Air elemental

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Revision as of 14:12, 13 January 2016 by Medar (talk | contribs) (Link to list of elementals.)
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Version 0.17: This article may not be up to date for the latest stable release of Crawl.

For a list of all elementals, see list of elementals.

air elemental EAir elemental.png
HP 21-44
HD 6
XP 223
Speed 25
AC 2
EV 18
MR Immune
Attack1 15 (hit: plain)

Type of Meat None
Resistances rElec+++
Vulnerabilities None
Habitat Land
Intelligence Brainless
Uses Uses nothing
Holiness Non-living
Size Big
Type elemental, air elemental
Flags See invisible
A spirit drawn from the elemental plane of air. It exists in this world as a swirling vortex of air.

Useful Info

Air elementals are animated beings of wind. Fast and evasive, they are capable of dealing moderate physical damage.

Monsters can summon them using the Summon Air Elementals spell, and sometimes they will be found following spriggan air mages. Otherwise, you typically only find them in the Abyss, the Cloud Mages' Chambers, and certain vaults.

You can also summon them yourself by evoking the fan of gales, or invoking Qazlal's Elemental Force when storm clouds or clouds of smoke are visible.

Tips & Tricks

  • Air elementals are immune to all Air Magic. As such, even though Airstrike and Tornado seem perfectly suited for taking down hard-to-hit flying enemies, these just won't work.
  • If using Qazlal's Elemental Force, the friendliness of the elemental will depend on the source of the cloud: Your clouds are friendly, ambient clouds are neutral, enemy clouds are hostile.


Prior to 0.17, Air Elementals could dissipate, effectively submerging themselves in air, only to reform a few turns later.