Difference between revisions of "Death knight"

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''This page is about the monster. For the obsolete background see [[Death Knight (background)]].''
 
''This page is about the monster. For the obsolete background see [[Death Knight (background)]].''
 
{{monster info|death knight}}
 
{{monster info|death knight}}
  
 
==Useful Info==
 
==Useful Info==
'''Death knights''' are followers of [[Yredelemnul]]. They can cast [[Agony]] and reflect damage back to they take. They spawn in late [[Dungeon]], as well as [[the Crypt]] - usually with undead like [[freezing wraith]]s, [[phantasmal warrior]]s, and [[flayed ghost]]s.
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'''Death knights''' are human followers of [[Yredelemnul]]. They can cast [[Agony]] and reflect damage back to they take. They spawn in late [[Dungeon]], as well as [[the Crypt]] - usually with undead like [[freezing wraith]]s, [[phantasmal warrior]]s, and [[flayed ghost]]s.
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As followers of Yredelemnul, death knights are unaffected by [[umbra]]'s accuracy penalty. As humans, they are not vulnerable to [[holy wrath]].
  
 
{{monster spells|Death knight}}
 
{{monster spells|Death knight}}
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==Tips & Tricks==
 
==Tips & Tricks==
 
*Agony is basically [[torment]], so it hurts a lot. A [[potion of lignification]] gives immunity to this spell. Having high [[willpower]] reduces the chance of it affecting you.
 
*Agony is basically [[torment]], so it hurts a lot. A [[potion of lignification]] gives immunity to this spell. Having high [[willpower]] reduces the chance of it affecting you.
*Watch out for Injury Mirror - it's often a good idea to stop attacking the knight during Injury Mirror. Check for the status icon (or in console, by hovering over with '''x''') to make sure it ends. Also note that lasting effects, e.g. [[poison]] and [[cloud]]s, count as your damage for their duration.
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*Watch out for Injury Mirror - it's often a good idea to stop attacking the knight during Injury Mirror. Check for the status icon (or the status text in console) to make sure it ends. Also note that lasting effects, e.g. [[poison]] and [[cloud]]s, count as your damage for their duration.
  
 
==History==
 
==History==

Latest revision as of 19:33, 28 April 2024

Version 0.31: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.

This page is about the monster. For the obsolete background see Death Knight (background).

death knight pDeath knight.png
HP 52-107
HD 10
XP 912
Speed 10
AC 10
EV 9
Will 80
Attack1 28 (hit: plain)


Resistances None
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type human, human
Flags Fighter
Evil
Speaks
Warm-blooded
A warrior-priest of Yredelemnul that chants unholy homages to the dark god and calls forth the dead.

Useful Info

Death knights are human followers of Yredelemnul. They can cast Agony and reflect damage back to they take. They spawn in late Dungeon, as well as the Crypt - usually with undead like freezing wraiths, phantasmal warriors, and flayed ghosts.

As followers of Yredelemnul, death knights are unaffected by umbra's accuracy penalty. As humans, they are not vulnerable to holy wrath.

Spells

Spell set I
Slot1 Agony Priest flag
Slot2 Injury Mirror Priest flag

Tips & Tricks

  • Agony is basically torment, so it hurts a lot. A potion of lignification gives immunity to this spell. Having high willpower reduces the chance of it affecting you.
  • Watch out for Injury Mirror - it's often a good idea to stop attacking the knight during Injury Mirror. Check for the status icon (or the status text in console) to make sure it ends. Also note that lasting effects, e.g. poison and clouds, count as your damage for their duration.

History