Difference between revisions of "Gnoll (monster)"

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m (1 revision: medium monsters pt 1; apparently images don't work)
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''For list of gnolls, see [[List of gnolls]]
 
''For list of gnolls, see [[List of gnolls]]
  
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<!--monster-bot-begin-->
 
{{monster
 
{{monster
 
|name=gnoll
 
|name=gnoll
 
|glyph={{Yellow|g}}
 
|glyph={{Yellow|g}}
 
|tile=[[File:Gnoll.png]]
 
|tile=[[File:Gnoll.png]]
|flags={{Warm blood flag}}
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|flags={{Speaks flag}}<br>{{Warm blood flag}}
|resistances=none
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|resistances=None
|vulnerabilities=none
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|vulnerabilities=None
|max_chunks=5
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|max_chunks=4
 
|meat={{Contaminated corpse}}
 
|meat={{Contaminated corpse}}
|xp=15
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|xp=14
 
|holiness={{Natural}}
 
|holiness={{Natural}}
 
|magic_resistance=8
 
|magic_resistance=8
|hp_range=8 to 18
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|hp_range=8-18
|avg_hp=13
 
 
|armour_class=2
 
|armour_class=2
 
|evasion=9
 
|evasion=9
|habitat=land
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|habitat=Land
|speed=10
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|speed= 10
 
|size={{Medium}}
 
|size={{Medium}}
|item_use={{Weapons armour}}
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|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
 
|attack1=9 ({{Hit type}}: {{Plain flavour}})
 
|attack1=9 ({{Hit type}}: {{Plain flavour}})
 
|attack2=
 
|attack2=
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|attack4=
 
|attack4=
 
|hit_dice=2
 
|hit_dice=2
|base_hp=4
 
|extra_hp=5
 
|fixed_hp=0
 
 
|intelligence={{Normal intelligence}}
 
|intelligence={{Normal intelligence}}
 
|genus=gnoll
 
|genus=gnoll
 
|species=gnoll
 
|species=gnoll
 
}}
 
}}
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<!--monster-bot-end-->
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{{Flavour|A taller and better-equipped relative of goblins and orcs, somewhat doglike in appearance.}}
 
{{Flavour|A taller and better-equipped relative of goblins and orcs, somewhat doglike in appearance.}}
  

Revision as of 20:53, 2 May 2013

For list of gnolls, see List of gnolls

gnoll gGnoll.png
HP 8-18
HD 2
XP 14
Speed 10
AC 2
EV 9
Will 8
Attack1 9 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Normal
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type gnoll, gnoll
Flags Speaks
Warm-blooded


A taller and better-equipped relative of goblins and orcs, somewhat doglike in appearance.

Useful info

Gnolls are brutish monsters found early in the game. They are usually found in groups and often wield dangerous weapons, particularly polearms. New adventurers should be wary of them, since they can hit for much harder than most enemies at that depth. Sometimes they carry javelins for attacking at range or throwing nets to pin you in place.

Tips & Tricks

  • Divide and conquer. Gnolls are typically asleep in packs when you first meet them. Don't let them all see you at once, or you'll have to fight all at once, or one after the other. Both ways are dangerous. Lure them away one at a time.
  • Using a corridor tactic with a gnoll pack can be dangerous as some spawn with a polearm. Stair dancing is safe, however.
  • If you see them wielding halberds, expect high damage in melee combat.
  • Struggling free from nets might not be something you have time for. You can quickly free yourself from nets by blinking or teleporting away. Alternatively, Conjurers and Elementalists can blast enemies through nets and escape once they're safe (though this does not get you out of the net any faster).