Difference between revisions of "Lava"

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{{flavour|An intensely hot pool of molten rock, emitting clouds of sulphurous smoke. Nothing but the mythical salamander can cross this without flight.}}
  
{{flavour|An intensely hot pool of molten rock, emitting clouds of sulphurous smoke.}}
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'''Lava''' is a type of terrain that is impassible for players without [[flight]]. Only certain monsters, like [[lava snake]]s and [[list of nagas|salamanders]], can inhabit lava without flight.
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__NOTOC__
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===Falling in===
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Lava will instantly kill non-flying monsters who fall into it. Non-flying players who are stuck in lava instead enter emergency flight, which inflicts [[drain]]ing (~3% max HP) for every turn spent.
  
'''Lava''' is a type of terrain found in [[the Dungeon]] (usually on deeper floors) and many of its branches. It is impossible to cross for most player species, unless you can use [[Flight]] or [[Levitation]]. Attempting to move onto lava is not allowed normally, but it is possible to accidentally step into lava (and instantly die) if you are [[confused]] and try to move while next to lava. The game will prompt you with a Y/N before allowing you to do this.
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Knockback effects like [[Primal Wave]] or [[Iskenderun's Mystic Blast]] cannot push things into lava - the tile is treated as a wall instead. Monsters can fall in if they are [[confused]], or if [[Polar Vortex]] flings them in. Players won't stumble into lava while confused; they can only "fall in" if temporary [[flight]] runs out. Fortunately, you will receive a warning if your flight source is expiring.  
  
Having one's means of flight or levitation expire while over lava usually means instant death, unless you can [[scramble]] free from it.
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Items dropped in lava are lost forever, including [[artefact]]s.
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==Tips & Tricks==
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*You can use [[confusion]] to your advantage (e.g. [[Confusing Touch]], [[Mephitic Cloud]]) by targeting monsters near lava. They may attempt to cross it and fall in, killing them instantly. Keep in mind that this will also destroy their equipment in the process.
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==History==
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*Prior to [[0.27]], lava would melt the icy enchantments of [[Ozocubu's Armour]] and [[Icemail]].
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*Prior to [[0.20]], [[freezing vapour]]s would melt faster over lava.
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*Prior to [[0.19]], falling into lava meant [[instant death]].
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*Prior to [[0.17]], you could accidentally step into lava while confused.
  
 
[[Category:Dungeon Features]]
 
[[Category:Dungeon Features]]
[[Category:Threats]]
 

Latest revision as of 05:26, 1 December 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
An intensely hot pool of molten rock, emitting clouds of sulphurous smoke. Nothing but the mythical salamander can cross this without flight.

Lava is a type of terrain that is impassible for players without flight. Only certain monsters, like lava snakes and salamanders, can inhabit lava without flight.

Falling in

Lava will instantly kill non-flying monsters who fall into it. Non-flying players who are stuck in lava instead enter emergency flight, which inflicts draining (~3% max HP) for every turn spent.

Knockback effects like Primal Wave or Iskenderun's Mystic Blast cannot push things into lava - the tile is treated as a wall instead. Monsters can fall in if they are confused, or if Polar Vortex flings them in. Players won't stumble into lava while confused; they can only "fall in" if temporary flight runs out. Fortunately, you will receive a warning if your flight source is expiring.

Items dropped in lava are lost forever, including artefacts.

Tips & Tricks

  • You can use confusion to your advantage (e.g. Confusing Touch, Mephitic Cloud) by targeting monsters near lava. They may attempt to cross it and fall in, killing them instantly. Keep in mind that this will also destroy their equipment in the process.

History