Difference between revisions of "Rot"

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'''Rot''' is a status affliction that works like [[poison]], but damages your maximum [[HP]]. The status itself is temporary, but the damage it inflicts is '''permanent''' until it can be corrected.
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'''Rot''' damages your maximum [[HP]]. The damage can be fixed with [[potion of curing|curing]] or [[potion of heal wounds|heal wounds]], which remove rot before restoring HP, or with Ely's [[purification]]. It effectively reduces the effectiveness of healing until cured.
  
 
All [[undead]], [[nonliving]], [[demonic]], [[holy]], and [[insubstantial]] species and monsters are immune to rotting attacks, as are [[Gargoyle]]s and [[Vine Stalker]]s. This also makes them immune to [[sickness]] and [[miasma]]. (Ghouls' periodic rotting and undead rotting-instead-of-mutation effects ignore rot resistance.) [[Zin]]'s Vitalisation, [[Dithmenos]]' [[Shadow Form]], [[Statue Form]] and [[Necromutation]] also grant immunity to rotting attacks, and [[demonspawn]] with the [[Foul Stench]] mutation eventually gain rot resistance.
 
All [[undead]], [[nonliving]], [[demonic]], [[holy]], and [[insubstantial]] species and monsters are immune to rotting attacks, as are [[Gargoyle]]s and [[Vine Stalker]]s. This also makes them immune to [[sickness]] and [[miasma]]. (Ghouls' periodic rotting and undead rotting-instead-of-mutation effects ignore rot resistance.) [[Zin]]'s Vitalisation, [[Dithmenos]]' [[Shadow Form]], [[Statue Form]] and [[Necromutation]] also grant immunity to rotting attacks, and [[demonspawn]] with the [[Foul Stench]] mutation eventually gain rot resistance.
  
 
==Sources of Rot==
 
==Sources of Rot==
The rotting status can be inflicted by:
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Rotting can be inflicted by:
 
*[[Miscast]]ing [[Necromancy]] spells (and by extension, possibly from [[Zot trap]]s, [[Hell]] effects, and acts of [[Xom]])
 
*[[Miscast]]ing [[Necromancy]] spells (and by extension, possibly from [[Zot trap]]s, [[Hell]] effects, and acts of [[Xom]])
 
*Attacks from [[necrophage]]s, [[death ooze]]s, or [[ghoul (monster)|ghoul]]s.
 
*Attacks from [[necrophage]]s, [[death ooze]]s, or [[ghoul (monster)|ghoul]]s.
 
*Advanced [[list of mummies|mummies]]' [[death curse]]s may inflict rot.
 
*Advanced [[list of mummies|mummies]]' [[death curse]]s may inflict rot.
 
Certain other effects can cause max HP to be drained instantly, without inflicting the rotting status:
 
 
*Quaffing a [[potion of decay]].
 
*Quaffing a [[potion of decay]].
 
*[[Ghoul]]s periodically lose max HP, with a greater chance if they are hungry. They can restore current and max HP by eating chunks.
 
*[[Ghoul]]s periodically lose max HP, with a greater chance if they are hungry. They can restore current and max HP by eating chunks.
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==Curing Rot Damage==
 
==Curing Rot Damage==
The rotting ''status'' can be cured with a [[potion of curing]], or [[Elyvilon]]'s "Purification" invocation.
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The damage can be fixed by [[potion of curing|curing]] or [[potion of heal wounds|heal wounds]], or by invoking [[Elyvilon]]'s purification. [[Ghoul]]s can restore rotted HPs by eating meat, preferably contaminated or rotten. [[Mummy|Mummies]], who cannot consume potions, must rely on wands of heal wounds and their Self-Restoration ability.
 
 
The ''damage'', once done, can be fixed by quaffing potions of [[potion of curing|curing]] or [[potion of heal wounds|heal wounds]] while at your (new) full HP, or by invoking [[Elyvilon]]'s purification.  A potion of curing restores exactly 1 rotted HP. A potion/[[wand of heal wounds|wand]] of heal wounds restores 2-7 rotted HPs (though a non-satiated [[Vampire]] quaffing a potion will get only half the effect). [[Ghoul]]s can restore rotted HPs by eating meat, preferably contaminated or rotten. [[Mummy|Mummies]], who cannot consume potions, must rely on wands of heal wounds and their Self-Restoration ability.
 
  
 
==History==
 
==History==

Revision as of 02:01, 17 November 2015

Version 0.17: This article may not be up to date for the latest stable release of Crawl.

Rot damages your maximum HP. The damage can be fixed with curing or heal wounds, which remove rot before restoring HP, or with Ely's purification. It effectively reduces the effectiveness of healing until cured.

All undead, nonliving, demonic, holy, and insubstantial species and monsters are immune to rotting attacks, as are Gargoyles and Vine Stalkers. This also makes them immune to sickness and miasma. (Ghouls' periodic rotting and undead rotting-instead-of-mutation effects ignore rot resistance.) Zin's Vitalisation, Dithmenos' Shadow Form, Statue Form and Necromutation also grant immunity to rotting attacks, and demonspawn with the Foul Stench mutation eventually gain rot resistance.

Sources of Rot

Rotting can be inflicted by:

Curing Rot Damage

The damage can be fixed by curing or heal wounds, or by invoking Elyvilon's purification. Ghouls can restore rotted HPs by eating meat, preferably contaminated or rotten. Mummies, who cannot consume potions, must rely on wands of heal wounds and their Self-Restoration ability.

History

Crawl used to have a "rotting" spell, which caused the flesh of all those near the caster to rot. It affected the living and many of the corporeal undead.