Difference between revisions of "Sickness"

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(Updated for 0.13)
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'''Sickness''' is a status condition that prevents characters from naturally healing [[HP]] until it wears off. Sick characters may also temporarily lose [[attributes|attribute]] points ("Your disease is taking its toll").
 
'''Sickness''' is a status condition that prevents characters from naturally healing [[HP]] until it wears off. Sick characters may also temporarily lose [[attributes|attribute]] points ("Your disease is taking its toll").
  
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==Sources of Sickness==
 
==Sources of Sickness==
*Being hit by a [[monster]] with disease attacks.
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*Being hit by a [[monster]] with [[:Category:Disease flavour|disease]], [[:Category:Plague_flavour|plague]] or [[:Category:Rot flavour|rotting]] attacks.
*Being hit by a [[needle]] of sickness.
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*Being near an [[ancient zyme]].
 
*Casting the [[Haunt]] spell.
 
*Casting the [[Haunt]] spell.
 
*Drinking a [[potion of blood]] without being a [[vampire]] or having the [[Carnivore]] [[mutation]] may cause sickness.
 
*Drinking a [[potion of blood]] without being a [[vampire]] or having the [[Carnivore]] [[mutation]] may cause sickness.
*Eating a contaminated or rotten [[chunk]] of meat has a chance of inflicting nausea for most [[species]]. This prevents further eating of food unless the character is near starving, at which point eating any kind of food (contaminated or not) may cause sickness instead.
 
  
 
==Dealing With Sickness==
 
==Dealing With Sickness==
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==History==
 
==History==
In [[0.13]] needles of sickness will be removed.
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Prior to [[0.13]], sickness was a brand found on some [[needle]]s.
  
 
Prior to [[0.10]], [[nausea]] didn't exist, and eating contaminated chunks would drive you straight to sick status.
 
Prior to [[0.10]], [[nausea]] didn't exist, and eating contaminated chunks would drive you straight to sick status.
  
 
[[Category:Status effects]]
 
[[Category:Status effects]]
[[Category:Crystal Ball Articles]]
 

Revision as of 20:03, 27 October 2013

Version 0.13: This article may not be up to date for the latest stable release of Crawl.

Sickness is a status condition that prevents characters from naturally healing HP until it wears off. Sick characters may also temporarily lose attribute points ("Your disease is taking its toll").

The colour of the word "Sick" gives some indication of how long it will take to wear off (red -> pink -> yellow), at which point it will go away on its own. Sickness heals slower if hungry.

Sources of Sickness

Dealing With Sickness

History

Prior to 0.13, sickness was a brand found on some needles.

Prior to 0.10, nausea didn't exist, and eating contaminated chunks would drive you straight to sick status.