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  • ...lp documentation, would anyone have any objections if we deleted this page and just linked directly to the source? [[User:DC Malleus|DC Malleus]] ([[User
    277 bytes (44 words) - 13:19, 20 May 2014
  • 4 KB (523 words) - 05:21, 21 December 2012
  • ...ou to play using widely different play styles, depending on your character and god choice. The wide variety of choices offered might intimidate or even ov ...Find a big weapon and the heaviest armour, worship [[Okawaru]] or [[Trog]] and beat things to death.
    3 KB (409 words) - 22:10, 13 September 2023
  • 4 KB (543 words) - 05:21, 21 December 2012
  • 4 KB (523 words) - 05:21, 21 December 2012
  • 4 KB (543 words) - 15:29, 2 May 2013
  • See also [[List of attack spells and beams by maximum damage]]. == All spells and abilities ==
    3 KB (357 words) - 01:17, 27 May 2014
  • The damage specified is (approximately) maximum and average damage is half that. Generation is done approximately by throwing t See also [[Table of attack spells and beams by maximum range]].
    3 KB (376 words) - 21:53, 28 May 2014
  • ...ery important, as almost all species need to eat, or they will grow hungry and eventually die of starvation. Luckily, there are plentiful sources of nutri ...food than others, but all characters burn food more quickly when fighting and/or casting spells.
    12 KB (1,692 words) - 20:31, 12 October 2022
  • [[File:Gyre and Gimble.png]] '''''the +8 pair of quick blades "Gyre" and "Gimble"''''' ...s of Short Blades to an extreme - they are impacted more by 'flat' bonuses and enemy [[AC]].
    3 KB (447 words) - 21:40, 15 January 2024
  • ...'t win a fight, and sometimes the best thing to do is to run. Knowing when and how to escape a deadly situation is an essential part of playing ''Crawl''. ...number of escape options, as well as means of healing, disabling monsters, and many other things which just might save your life.
    17 KB (2,839 words) - 04:18, 28 December 2023
  • This is a collection of random tips and tricks for those who are starting to play ''Dungeon Crawl''. ...puter to do something else, then come back later -- some time to calm down and think can often let you salvage a situation that originally looked hopeless
    11 KB (2,007 words) - 08:23, 1 December 2023
  • ...i>s [[list of arthropods|arthropods]], they are largely weak to [[poison]] and lack endoskeletons, meaning they cannot be raised as [[skeleton]]s. ...ly swift worms with painful bites that can [[Harpoon Shot|pull passersby]] into the murk of [[the Swamp]].
    3 KB (422 words) - 08:18, 5 February 2022
  • 27 bytes (3 words) - 16:05, 6 February 2013
  • .... We know that a [[potion of mutation]] mostly gives 2-4 random mutations. And a [[potion of cure mutation]] removes 3-max 7 of them. No chance to calcula :It's always one mutation, and always random (unless it's rotten, in which case it's a bad mutation). Whil
    2 KB (348 words) - 22:47, 26 November 2014
  • 27 bytes (3 words) - 07:55, 24 July 2013
  • ...ile they don't have any breath weapons, their bites are usually dangerous, and many of them are comfortable swimming through [[water]]. Fortunately, they Reptiles and amphibians are most common around the [[Lair]] and its branches, being replaced by greater, more intelligent threats later in
    6 KB (853 words) - 00:38, 26 July 2022
  • #REDIRECT [[Gyre and Gimble]]
    29 bytes (4 words) - 09:10, 12 February 2015
  • 456 bytes (71 words) - 19:17, 20 May 2014
  • 324 bytes (46 words) - 19:15, 20 May 2014

Page text matches

  • ...parlance); your character is defined more by their [[skills]], [[species]] and choice of [[God|deity]] than their background. ...r added to or edited a wiki before, don't worry! It's not very challenging and there's a very useful [[Help:Contents|help section]] explaining how to get
    8 KB (1,083 words) - 20:31, 7 April 2024
  • ...lp documentation, would anyone have any objections if we deleted this page and just linked directly to the source? [[User:DC Malleus|DC Malleus]] ([[User
    277 bytes (44 words) - 13:19, 20 May 2014
  • ...vents whenever a new main version is released where players can join clans and compete against each other online. ...i_talk:Community_portal|Discussion]] page for general community talk about and around the wiki.
    814 bytes (117 words) - 17:08, 28 January 2015
  • Includes [[giant club]]s and [[giant spiked club]]s, but not [[large rocks]].<br>As the lower pair of ar
    875 bytes (122 words) - 14:33, 10 May 2023
  • ...p to this standard: separate facts and strategy within the article itself, and as Flun says, keep the strategy given in factual articles (as in, not strat
    2 KB (342 words) - 11:18, 1 June 2014
  • ...ough normally timid, he tends toward an unhealthy degree of territoriality and can be fierce when his sense of authority is challenged. He's working with I ignore heat and cold,<br>
    1 KB (195 words) - 15:18, 10 March 2015
  • ...ies; most are essentially humanoid, although some are human-animal hybrids and a few are even stranger. ...mataur]] (At):''' A scaly, four-legged mammalian hybrid which [[rampage]]s into combat, increasing their regeneration as they do so.
    7 KB (1,052 words) - 12:27, 9 February 2024
  • ...spaces in the dungeon, they are refreshed and invigorated, rapidly healing and recovering magic. They are also the most versatile of all species - having ...Unlike exploration piety, this still works when uncovering [[deep water]] and [[lava]] around the map border, but it doesn't work in the [[Temple]].
    5 KB (753 words) - 22:55, 4 February 2024
  • ...s on the species pages thus far have been focused on fairly minor clean up and clarification. However I feel that the strategy section here should be almo ...in is extremely small due to the slow rate of monster (re)spawn in levels, and the OoD timer adds enough of an element of risk to offset whatever small ga
    4 KB (734 words) - 14:20, 18 March 2015
  • ...me of arcane fury, greatly sought after by sorcerers. It allows the gifted and resourceful to conjure destruction with ease.", ...d armours. It was written in the midst of a particularly bloody civil war, and the text is made substantially less helpful by its author's frequent digres
    23 KB (2,844 words) - 00:26, 21 February 2024
  • Howdy, I'm picklenugget! I love DCSS and deep elves! I am currently working to update the spell books to 0.27.
    172 bytes (27 words) - 16:37, 1 November 2021
  • ...noinclude>This template will generate an infobox followed by a description and quote(s) for a given spell. For example:
    366 bytes (51 words) - 08:22, 22 March 2022
  • ...e-target damage than even [[Fireball]], it hits every enemy on the screen, and the explosions can overlap. This makes it a great spell against groups (tha ...Once a few jellies have spilled out, just 2-3 casts are enough to kill TRJ and most of its allies. Just watch out for [[rockslime]]s afterwards.
    1 KB (219 words) - 05:02, 17 August 2023
  • ...s have more [[HP]] and [[AC]] than most [[list of draconians|draconians]], and can summons [[hydra]]s to her side. She always spawns with a [[quarterstaff When she reaches half health, she transforms into her true form - [[#Dragon Form|see below]] for details.
    4 KB (553 words) - 17:22, 18 December 2023
  • ...gic, but are highly skilled with most other forms of magic, especially Air and Charms.}} ...Intelligence]] of 11 and [[Dexterity]] of 10 (before Background modifiers) and have one extra base [[magic points|magic point]].
    2 KB (233 words) - 06:16, 10 September 2022
  • Yours, and into
    118 bytes (23 words) - 02:40, 4 February 2014
  • ...becoming weaker and losing all colouration. They are poor at melee combat and physical defense, although they are capable at using bows in ranged combat. Deep Elves have a base [[Strength]] of 5, [[Intelligence]] of 12 and [[Dexterity]] of 10 (before Background modifiers). They have two extra base
    2 KB (277 words) - 22:07, 21 February 2024
  • Hey, made some minor edits for clarity and to cut out some misinformation, as well as to avoid unnecessary modifiers t and into
    552 bytes (102 words) - 07:25, 31 January 2014
  • ...perlative transmuters, and are comfortable dabbling in necromantic, poison and elemental magic. As fighters, they are often more dangerous unarmed than ar ...or Sludge Elves, elven armour impeded spellcasting less than other armours and improved their effective [[Armour skill]]. They were slightly more accurate
    2 KB (282 words) - 14:24, 28 August 2023
  • ...reserves of magic. They are passively able to reduce all incoming damage, and their empathy with the earth allows them to sense their surroundings; these ...vine assistance for healing. They are most at home with the magic of earth and death, eventually gaining some resistance to the dark powers of necromancy.
    12 KB (1,800 words) - 16:55, 14 December 2023

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