Difference between revisions of "Spirit"

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(Removed redundant spell list)
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{{Obsolete}}
 
{{Obsolete}}
  
 +
<!--monster-bot-begin-->
 
{{monster
 
{{monster
 
|name=spirit
 
|name=spirit
 
|glyph={{Yellow|p}}
 
|glyph={{Yellow|p}}
|flags={{Insubstantial flag}}<br>{{Flying flag}}
+
|tile=[[File:Spirit.png]]
|resistances={{Poison resistance}}, {{Rot resistance}}, {{Negative energy resistance}}, {{Holy resistance}}, {{Constriction resistance}}, {{!sil}}
+
|flags={{Insubstantial flag}}<br>{{Fleeing flag}}<br>{{Levitate flag}}<br>{{!sil flag}}
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|resistances={{Poison resistance}}, {{Negative energy resistance 3}}, <br>{{Rot resistance 3}}, {{Sticky flame resistance}}, <br>{{Constriction resistance}}, {{Holy resistance}}
 
|vulnerabilities=None
 
|vulnerabilities=None
 
|max_chunks=0
 
|max_chunks=0
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|holiness={{Holy}}
 
|holiness={{Holy}}
 
|magic_resistance=37
 
|magic_resistance=37
|hp_range=35 - 70
+
|hp_range=41-66
|avg_hp=52
+
|avg_hp=53
 
|armour_class=3
 
|armour_class=3
|evasion=12
+
|evasion=19
|habitat=land
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|habitat=Land
|speed=4
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|speed= 4
 
|size={{Medium}}
 
|size={{Medium}}
 
|item_use={{Open doors}}
 
|item_use={{Open doors}}
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|species=spirit
 
|species=spirit
 
}}
 
}}
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 +
<!--monster-bot-end-->
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{{Flavour|The soul of a holy creature, reft from its body. It is a timid creature, but as something divine, is sure to be protected.}}
 
{{Flavour|The soul of a holy creature, reft from its body. It is a timid creature, but as something divine, is sure to be protected.}}
  

Revision as of 22:10, 2 May 2013

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
spirit pSpirit.png
HP 41-66
HD 7
XP 66
Speed 4
AC 3
EV 19
Will 37



Resistances rPois+, rN+++,
rRot+++, rSticky,
rConstr, rHoly
Vulnerabilities None
Habitat Land
Intelligence Normal
Uses Open doors
Holiness Holy
Size Medium
Type ghost, spirit
Flags Insubstantial
Template:Fleeing flag
Levitate
Silence immune


The soul of a holy creature, reft from its body. It is a timid creature, but as something divine, is sure to be protected.

Useful Info

Spirits were supposed to be insubstantial, seemingly harmless holy creatures which did nothing but avoid you, using Blink to escape in spite of their miserably low speed. After roughly 200 turns of existence, however, they immediately turned into random other holy monsters. They are also protected by the Shining One; killing a spirit may result in him smiting you for light damage.

Spells

Spell set
Slot1 Blink Away
Slot2 Blink Away
Slot3 Blink Away
Slot4 Blink Away
Slot5 Blink Away
Slot6 Blink Away

Tips & Tricks

Killing them as spirits guaranteed your safety, but you get more XP from killing pretty much any other holy monster.

History

Spirits were designed and considered for use in Crawl, but were never included in any official release.