Difference between revisions of "Storm Form (spell)"

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'''Storm Form''' is a level 7 [[Transmutations]] / [[Air]] spell.  
 
'''Storm Form''' is a level 7 [[Transmutations]] / [[Air]] spell.  
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==Effect==
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==Useful Info==
 
Storm Form turns you into lightning, with the following changes:
 
Storm Form turns you into lightning, with the following changes:
  
===Pros===
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'''Combat Bonuses'''
*[[Unarmed Combat]] receives [[cleaving]], is [[electricity]]-branded, and has a base damage of <code>2 + power / 3</code>.
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* '''Innate AC:''' <code>10 + pow/10</code> AC
*Gain innate [[AC]] and [[EV]] based on spell power: <code>10 + power / 10</code> AC and a bonus <code>power / 10</code> EV.
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* '''Bonus EV:''' <code>pow/10</code> bonus EV, added on top of your base EV.
*Blinkbolt: Bolt-targeted ability that deals electric damage to everything in its path, then blinks you to the end. Has a cooldown. Works while [[silence]]d.
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* '''[[Unarmed Combat]]:''' Set damage to <code>2 + pow/3</code>. Attacks gain [[cleaving]] and the [[electrocution]] brand.
*[[Electricity resistance]]
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* '''[[Blinkbolt]]:''' Bolt-targeted ability that deals electric damage to everything in its path, then blinks you to the end. Has a cooldown.
*[[Nonliving]] (grants immunity to [[poison]] & [[miasma]])
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*[[Insubstantial]] (grants immunity to [[constriction]], [[petrification]], and being [[Sticky Flame|set on fire]]; reduces damage from [[Shatter]])
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'''Resistances'''
*[[Fly|Flight]]
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* [[Poison resistance|Poison immunity]]
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* [[Electricity resistance|rElec]]
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* Innate [[flight]].
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* '''[[Non-living]]:''' [[Unbreathing]], lacks [[blood]], immune to [[sleep]].
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* '''[[Insubstantial]]:''' Immune to [[constriction]] / [[throwing net|ensnarement]], [[Sticky Flame]], and [[petrification]].
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'''Restrictions'''
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* '''[[Transformation#Useful Info|Melded Gear]]:''' All [[armour]], [[weapon]] and [[shield]]. (Can only wear [[jewellery]])
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* Cannot [[throw]].
  
===Cons===
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Uses your [[species]] body size. [[Movement delay]] set to 1.0, even if your [[species]] is faster or slower.
*All equipment slots except for [[ring]]s and [[amulet]]s meld into the new form.
 
*Unable to [[throw]] items.
 
*Requires high spell power to be effective.
 
  
 
==Strategy==
 
==Strategy==
Storm Form is a high damage form that scales well with spell power. At low spell power, [[Dragon Form]] deals more damage to single targets.
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Storm Form is a high damage form, which scales heavily with [[spell power]].. At low spell power, [[Dragon Form]] deals more damage to single targets.
  
 
This form is surprisingly durable. You retain your natural EV, and gain bonuses to both EV and AC. Even though Dragon Form has 150% health, because it is [[Size#Giant|giant]], you lose EV in the process.
 
This form is surprisingly durable. You retain your natural EV, and gain bonuses to both EV and AC. Even though Dragon Form has 150% health, because it is [[Size#Giant|giant]], you lose EV in the process.
  
Like [[Dragon Form]], Storm Form benefits greatly from support magic such as [[Ozocubu's Armour]] and [[Manifold Assault]].
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Like other forms, Storm Form benefits greatly from support magic such as [[Ozocubu's Armour]] and [[Manifold Assault]].
  
 
===Tips & Tricks===
 
===Tips & Tricks===

Revision as of 09:26, 3 July 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

Storm Form (spell)

Storm Form is a level 7 Transmutations / Air spell.

Useful Info

Storm Form turns you into lightning, with the following changes:

Combat Bonuses

  • Innate AC: 10 + pow/10 AC
  • Bonus EV: pow/10 bonus EV, added on top of your base EV.
  • Unarmed Combat: Set damage to 2 + pow/3. Attacks gain cleaving and the electrocution brand.
  • Blinkbolt: Bolt-targeted ability that deals electric damage to everything in its path, then blinks you to the end. Has a cooldown.

Resistances

Restrictions

Uses your species body size. Movement delay set to 1.0, even if your species is faster or slower.

Strategy

Storm Form is a high damage form, which scales heavily with spell power.. At low spell power, Dragon Form deals more damage to single targets.

This form is surprisingly durable. You retain your natural EV, and gain bonuses to both EV and AC. Even though Dragon Form has 150% health, because it is giant, you lose EV in the process.

Like other forms, Storm Form benefits greatly from support magic such as Ozocubu's Armour and Manifold Assault.

Tips & Tricks

  • Since Storm Form melds weapons, it's usually a good idea to wield a staff of air before transforming. Just be careful if you transform out.
Humanoid Felid Octopode
Storm transform.png Storm form felid.png Storm form octopode.png

History

  • In 0.28, the form's base UC damage was reduced from 2 + power / 2.5 to 2 + power / 3.
  • Storm Form was added in 0.27, replacing Hydra Form.

References

Commit adding Storm Form.

Transformations
Talisman Beast FormFlux FormBlade FormMaw FormSerpent FormDragon FormStatue FormDeath FormStorm Form
Bad Forms Bat FormFungus FormPig FormTree FormWisp Form
Divine Shadow Form