Difference between revisions of "Thrashing horror"

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|glyph={{Yellow|X}}
 
|glyph={{Yellow|X}}
 
|tile=[[File:Thrashing horror.png]]
 
|tile=[[File:Thrashing horror.png]]
|flags={{Batty flag}}<br>{{Fake spells flag}}<br>{{No poly flag}}<br>{{!sil flag}}
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|flags={{Batty flag}}<br>{{No poly flag}}
 
|resistances={{Fire resistance}}, {{Cold resistance}}, <br>{{Electricity resistance}}, {{Poison resistance}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Drown resistance}}, <br>{{Water resistance}}
 
|resistances={{Fire resistance}}, {{Cold resistance}}, <br>{{Electricity resistance}}, {{Poison resistance}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Drown resistance}}, <br>{{Water resistance}}
 
|vulnerabilities=None
 
|vulnerabilities=None
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|size={{Big}}
 
|size={{Big}}
 
|item_use={{Open doors}}
 
|item_use={{Open doors}}
|attack1=17 ({{Trample type}}: {{Plain flavour}})
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|attack1=17 ({{Trample type}}: {{Trample flavour}})
|attack2=9 ({{Trample type}}: {{Plain flavour}})
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|attack2=9 ({{Trample type}}: {{Trample flavour}})
 
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<!--spl-bot-begin-->
 
==Spells==
 
==Spells==
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{{Spellcaster1
 
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|number=
|slot1=''none''
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|slot1=[[Might]]
|slot2=''none''
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|flags1={{Emergency slot flag}}, {{Natural slot flag}}
|slot3=''none''
 
|slot4=''none''
 
|slot5=''none''
 
|slot6=[[Might]]
 
 
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Revision as of 21:25, 24 March 2015

Version 0.13: This article may not be up to date for the latest stable release of Crawl.


thrashing horror XThrashing horror.png
HP 34-62
HD 9
XP 841
Speed 25
AC 5
EV 10
Will 60
Attack1 17 (trample: trample)
Attack2 9 (trample: trample)


Resistances rF+, rC+,
rElec, rPois+,
rN+++, rTorm,
rRot+++, rDrown,
rWater
Vulnerabilities None
Habitat Land
Intelligence Animal
Uses Open doors
Holiness Non-living
Size Big
Type thrashing horror, thrashing horror
Flags Batty
No poly
A seething mass of yellow flesh. It thrashes erratically, staggering foes beneath the weight of its impacts.


Useful Info

Thrashing horrors are massive heaps of muscle and flesh which tromp about the Abyss, seeking out invaders and smashing them beneath their bulk. They move erratically, like bats, and when seriously injured they cast might on themselves.

Spells

Spell set
Slot1 Might Emergency flag, Natural flag

Tips & Tricks

Even with might, they aren't terribly dangerous if you have decent AC. Squishy or low-level characters, however, should kill them as quickly as possible to avoid that fate. They aren't terribly durable, even with partial resistance to most elements.

History

Thrashing horrors were added in 0.12