Force Lance

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Version 0.30: This article may not be up to date for the latest stable release of Crawl.

For the unrand polearm, see Force Lance (unrand).

Fires a shaft of concussive force. If the impact deals damage, it may knock the target back.

Force Lance is a monster-only spell which deals damage and knocks the target back. The chance to knock back depends on the caster's HD and target size. If the target is a monster, it is briefly stunned (4-9 auts). The maximum distance is 2 + 6 * HD/25 tiles.

If it would knock a creature into impassable terrain (walls, deep water, lava, through a monster), movement is stopped and the target takes impact damage instead. It cannot move stationary monsters like statues or oklob plants.

The following enemies cast Force Lance:

The following enemies may be able to cast Force Lance, depending on their spell set:


Force Lance can push you off stairs, so be careful when stair dancing. In other cases, the knock back is usually a minor nuisance, though it can mess with your positioning. It can be particularly bad for melee characters, who have to spend turns moving towards the enemy.


Force lance.png Force Lance
Level 4
School1 Translocation
School2 Conjuration
Casting noise 5
Spell noise 5
Spell Details
Damage Formula 2d(6+Power/6)
Max Damage 2d(22.66) ~ 23.66
Max Power 100
Range 4
Targeting Beam
To-hit 10+Power/7
Special Knockback
  • Prior to 0.25, Force Lance was a level 4 Translocations/Conjurations spell available to players.
  • Prior to 0.16, Force Lance was a level 4 pure Conjurations spell, was less accurate, and did not knock enemies back as effectively.
  • Prior to 0.14, Force Lance was a level 5 spell.
  • Prior to 0.13, Force Lance was a level 2 spell in the book of Conjurations with less range and damage.
  • Force Lance was added in 0.12.