Phantom

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Version 0.27: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
phantom WPhantom.png
HP 25-52
HD 7
XP 124
Speed 10
AC 3
EV 13
Will 40
Attack1 10 (hit: blink with)


Type of Meat None
Resistances rC++
rPois+++
rDrown
rMiasma
rN+++
rTorm
rSticky
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Open doors
Holiness Undead
Size Medium
Type ghost, phantom
Flags Evil
Flying
Unbreathing
Insubstantial
A nearly-transparent undead spirit, suspected by some sages to be a degenerate form of ghost, with no memories of its former life. It rarely stays in one place for long.

“Who wondrous things concerning our welfare, And straunge phantomes doth lett us ofte foresee.”
-Spenser, _The Faerie Queene_ II. xii. 47

Useful Info

Phantoms are irritating undead spirits that harass young adventurers, blinking both themselves and your character (right next to them) on melee attack. They have surprisingly high HP and damage output for a monster found in the early Dungeon.

Tips & Tricks

  • Phantoms are worth a lot of XP for such early monsters, so try to take them out if you are able. Their blinking makes it possible for any character to beat them simply by kiting them with ranged weapons or wands from a distance, then fleeing when they close to melee (or getting in a few melee hits if you're playing a somewhat durable character). Just be careful about it; mashing Tab will almost certainly result in dangerous missteps, and make sure not to retreat into areas you haven't explored yet!

History

  • Prior to 0.27, Phantoms would blink randomly and independently, instead of on hit.