Spore talisman

From CrawlWiki
(Redirected from Spore Form)
Jump to: navigation, search
Version 0.34: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
A small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their own bursts of dazing spores if allowed to grow.

Spore talisman.png A spore talisman is a talisman that changes you into Spore Form when Put on.

Entering a form takes 4 turns and exiting it takes 5.

Spore Form has the following effects:

Combat Bonuses

  • Unarmed Combat Bonus: +4 (does not increase with skill)
  • Burstshrooms: Melee attacks cause multiple burstshrooms to begin growing on unoccupied tiles behind your target. If allowed to grow for several turns, they explode, damaging nearby enemies briefly dazing them. Scales from 2d7 (8 skill) to 2d12 (at 14 skill) damage.
  • Spore Ejection: Your melee attacks have a chance to weaken breathing enemies.

Restrictions

Spore Form has a minimum Shapeshifting skill of 8, below which you get an HP penalty, and less Burstshroom damage. Maximum skill is 14.

History

Transformations
Talisman Tier 1: Quill Form • Walking Scroll Form • Vision Form • Hypnogecko Form
Tier 2: Scarab Form • Spore Form • Yak Form • Medusa Form • Jademantle Form • Mistmane Form
Tier 3: Maw Form • Eel Form • Fortress Crab Form • Werewolf Form • Serpent Form • Spider Form • Aqua Form
Tier 4: Blade Form • Dragon Form • Statue Form • Hive Form • Sphinx Form • Vampire Form (Vampire Bat Form)
Tier 5: Storm Form • Death Form
Bauble Flux Form • Centipede Form
Bad Forms Bat Form • Fungus Form • Pig Form • Tree Form • Wisp Form • Jelly Form
Divine Slaughter Form