Difference between revisions of "Grum"
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Revision as of 03:34, 3 August 2013
Version 0.12: This article may not be up to date for the latest stable release of Crawl.
| Grum g | |
|---|---|
| HP | 40 |
| HD | 4 |
| XP | 188 |
| Speed | 10 |
| AC | 2 |
| EV | 9 |
| Will | 16 |
| Attack1 | 20 (hit: plain)
|
| Resistances | None |
| Vulnerabilities | None |
| Habitat | Land |
| Intelligence | Normal |
| Uses | Weapons & armour Starting equipment Open doors |
| Holiness | Natural |
| Size | Medium |
| Type | gnoll, gnoll |
| Flags | Speaks Unique Warm-blooded |
For a list of all gnolls, see list of gnolls.
| A tough-looking gnoll, wearing the pelt of one of his former war dogs. |
Contents
Useful Info
Grum is a unique gnoll who comes with a band of war dogs, usually wielding a reaching-branded whip or a two-handed polearm.
Location
- The Dungeon:8-13
- The Orcish Mines
Tips & Tricks
While Grum isn't that tough on his own, his dogs can seriously complicate things, especially if you give him the opportunity to use his reaching weapon against you from a safe distance. Use narrow hallways to prevent that, or blast them all with a Mephitic Cloud to simplify things.
History
With the removal of war dogs in 0.13, Grum will run with a pack of wolves instead.