Difference between revisions of "Tyrant leech"
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{{Flavour|An aggressive blood-sucking annelid that thrives in swamps and marshlands.}} | {{Flavour|An aggressive blood-sucking annelid that thrives in swamps and marshlands.}} | ||
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==Useful Info== | ==Useful Info== | ||
− | '''Giant leeches''' are slow, [[evil]] | + | '''Giant leeches''' are slow, [[evil]] worms that have an unwholesome [[vampiric]] bite, healing themselves when they damage you. They are generally only found in [[the Swamp]] or guarding its entrance. |
==Tips & Tricks== | ==Tips & Tricks== | ||
*The easiest strategy is to simply [[kite]] them at range. | *The easiest strategy is to simply [[kite]] them at range. | ||
− | *If you are unable to bleed, giant leeches can't heal themselves. [[Mummies]] and below-satiated [[vampire]]s are naturally unable to bleed, and the following [[Transmutations]] induce the same effect: [[Spider Form]], [[Ice Form]], [[Statue Form]] and [[Necromutation]]. | + | *If you are unable to bleed, giant leeches can't heal themselves. [[Mummies]], [[gargoyle]]s, and below-satiated [[vampire]]s are naturally unable to bleed, and the following [[Transmutations]] induce the same effect: [[Spider Form]], [[Ice Form]], [[Statue Form]] and [[Necromutation]]. |
*Remember that each level of [[life protection]] gives you a 33% chance of negating the healing effect of vampiric attacks. rN+++ makes it completely ineffective. | *Remember that each level of [[life protection]] gives you a 33% chance of negating the healing effect of vampiric attacks. rN+++ makes it completely ineffective. | ||
==History== | ==History== | ||
Prior to [[0.11]], giant leeches were much weaker. | Prior to [[0.11]], giant leeches were much weaker. | ||
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Revision as of 20:51, 11 October 2013
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
For a list of all worms, see list of worms.
giant leech w | |
---|---|
HP | 46-74 |
HD | 12 |
XP | 287 |
Speed | 8 (swim: 60%) |
AC | 5 |
EV | 15 |
Will | 32 |
Attack1 | 35 (bite: vampiric)
|
Resistances | rDrown |
Vulnerabilities | Holy |
Habitat | Amphibious |
Intelligence | Plant |
Uses | Uses nothing |
Holiness | Natural |
Size | Large |
Type | giant leech, giant leech |
Flags | Blood scent Evil No skeleton |
An aggressive blood-sucking annelid that thrives in swamps and marshlands. |
Useful Info
Giant leeches are slow, evil worms that have an unwholesome vampiric bite, healing themselves when they damage you. They are generally only found in the Swamp or guarding its entrance.
Tips & Tricks
- The easiest strategy is to simply kite them at range.
- If you are unable to bleed, giant leeches can't heal themselves. Mummies, gargoyles, and below-satiated vampires are naturally unable to bleed, and the following Transmutations induce the same effect: Spider Form, Ice Form, Statue Form and Necromutation.
- Remember that each level of life protection gives you a 33% chance of negating the healing effect of vampiric attacks. rN+++ makes it completely ineffective.
History
Prior to 0.11, giant leeches were much weaker.