Difference between revisions of "Death Knight (background)"

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'''Death knights''' are unholy warriors who worship [[Yredelemnul]], the god of Death. They are charged with opposing all things [[holy]], but in return they gain power over death and the [[undead]].
 
'''Death knights''' are unholy warriors who worship [[Yredelemnul]], the god of Death. They are charged with opposing all things [[holy]], but in return they gain power over death and the [[undead]].
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Death knights start with 35 [[piety]].
  
 
==Racial Restrictions==
 
==Racial Restrictions==

Revision as of 16:33, 12 December 2013

Version 0.13: This article may not be up to date for the latest stable release of Crawl.


Death knights are unholy warriors who worship Yredelemnul, the god of Death. They are charged with opposing all things holy, but in return they gain power over death and the undead.

Death knights start with 35 piety.

Racial Restrictions

Neither demigods nor gargoyles can be death knights, as neither can worship Yredelemnul.

Starting Equipment

Some species may receive different items based on their unique restrictions.

Starting Skills

These are adjusted by your species' aptitudes.

Strategy

Yredelemnul's powers are primarily for the creation and enslavement of undead, so this background plays a little like a summoner with decent melee ability. Like many religious backgrounds, the role of death knight suits less magical species who need an alternate source of power. Although costly, Yredelemnul's Mirror Damage ability allows you to make specific dangerous encounters dramatically easier, while Life Drain is an excellent panic button when dealing with the living. Later in the game, his ability to enslave souls can make worthy slaves even of uniques.

History

Originally, death knights had a choice between starting with a book of Necromancy or worshiping Yredelemnul. In 0.7, the background was removed entirely, and priests were given the option to start with Yred. The ability to start with a book of Necromancy was deemed redundant to and also weaker than a plain necromancer, and thus removed; reavers were removed for a similar reason a version later. In 0.8, death knights were restored, this time only worshiping Yred (with priests correspondingly losing that option).