Difference between revisions of "Reaper"

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(Toned up their threat level a little)
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==Useful Info==
 
==Useful Info==
'''Reapers''' are [[tier-2 demon]]s armed with randomly [[brand]]ed [[scythe]]s. They lack magic, but have decent lasting power and their melee attacks can deal heavy damage, especially if their scythes are branded with something brutal. They can normally be found in [[the Abyss]], [[Pandemonium]], and the [[Hell]]s (most often in [[the Iron City of Dis]]), but they also appear on occasion as the result of [[Necromancy]] [[miscast effect#Necromancy|miscast effects]]. Some monsters can also summon them through the [[Summon Greater Demon]] spell.
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'''Reapers''' are [[tier-2 demon]]s armed with randomly [[brand]]ed [[scythe]]s. They lack magic, but have decent lasting power and their [[reaching]] melee attacks can deal heavy damage, especially if their scythes are branded with something brutal. They can normally be found in [[the Abyss]], [[Pandemonium]], and the [[Hell]]s (most often in [[the Iron City of Dis]]), but they also appear on occasion as the result of [[Necromancy]] [[miscast effect#Necromancy|miscast effects]] or [[list of mummies|mummy]] [[death curse]]s. Some monsters can also summon them through the [[Summon Greater Demon]] spell.
  
 
==Tips & Tricks==
 
==Tips & Tricks==
*They hit about as hard as [[stone giant]]s, and have better defenses and similar HP. Respect them, particularly if you encounter them early (e.g. through a Necromancy miscast).
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*Their reaching attacks hit even harder than [[stone giant]]s, and they have better lasting power. Respect them, particularly if you encounter them early (e.g. through a Necromancy miscast).
*Reapers are definitely one of the least creative [[demon]]s, and can be defeated through any means except for Necromancy (sorry, [[Dispel Undead]] won't work no matter how undead they look) or pure [[cold]] damage spells.
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*While melee fighters shouldn't have much trouble with them on their own, they can be devastating when allowed to attack from the back row while you deal with more immediate opponents. Be especially careful if their weapon brand suddenly turns out to be [[chaos]] or [[distortion]].
*While melee fighters shouldn't have much trouble with them, be careful if their weapon brand suddenly turns out to be [[chaos]] or [[distortion]].
 
  
 
[[Category:Demon]]
 
[[Category:Demon]]

Revision as of 17:32, 1 April 2014

Version 0.13: This article may not be up to date for the latest stable release of Crawl.
reaper 2Reaper.png
HP 56-98
HD 14
XP 1481
Speed 10
AC 15
EV 10
Will Immune
Attack1 45 (hit: plain)


Resistances rC+, rPois+,
rN+++, rTorm,
rRot
Vulnerabilities Holy, Holy wrath
Habitat Land
Intelligence High
Uses Starting equipment
Open doors
Holiness Demonic
Size Medium
Type reaper, reaper
Flags Fighter
See invisible
Speaks
A skeletal form wielding a giant scythe.


It has come for your soul!

Useful Info

Reapers are tier-2 demons armed with randomly branded scythes. They lack magic, but have decent lasting power and their reaching melee attacks can deal heavy damage, especially if their scythes are branded with something brutal. They can normally be found in the Abyss, Pandemonium, and the Hells (most often in the Iron City of Dis), but they also appear on occasion as the result of Necromancy miscast effects or mummy death curses. Some monsters can also summon them through the Summon Greater Demon spell.

Tips & Tricks

  • Their reaching attacks hit even harder than stone giants, and they have better lasting power. Respect them, particularly if you encounter them early (e.g. through a Necromancy miscast).
  • While melee fighters shouldn't have much trouble with them on their own, they can be devastating when allowed to attack from the back row while you deal with more immediate opponents. Be especially careful if their weapon brand suddenly turns out to be chaos or distortion.