Difference between revisions of "Book of Wizardry"

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Revision as of 11:29, 26 December 2012

Version 0.11: This article may not be up to date for the latest stable release of Crawl.
Type Book
Name Book of Wizardry
Icon 32px
A book of various magic spells, useful for any sufficiently-talented spellcaster. Mages of a scholarly nature consider it a point of pride to have contributed in some way to this work, though more than a few of them have been slain by jealous rivals using their own spells against them.

Most spells in this book require much training before they can be effectively cast. Summon Elemental is very dangerous but a Fire Elementalist could make effective use of it after raising Fire Magic to 10 and using it with Conjure Flame; Earth Elementalists have it easier, as they only need 5 in Earth Magic. Every other spell is valuable once the appropriate skill is raised to around 7-8, especially Haste. Bear in mind that magic contamination is still a risk even at higher levels.

Spells

Spell Type Level
a - Summon Elemental Summoning 4
b - Agony Necromancy 5
c - Lightning Bolt Conjuration/Air 5
d - Fireball Conjuration/Fire 6
e - Haste Charms 6
f - Invisibility Hexes 6

History

The 0.8 version contained: Summon Elemental, Agony, Lightning Bolt, Fireball, Haste, Invisibility, and Teleport Self.

Prior to 0.8, it contained: Selective Amnesia, Summon Elemental, Teleport Self, Fireball, and Haste