Difference between revisions of "Wand of random effects"
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Prior to [[0.14]], gods would forgive the player for disliked effects produced by evoking an already identified wand of random effects. | Prior to [[0.14]], gods would forgive the player for disliked effects produced by evoking an already identified wand of random effects. | ||
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Revision as of 19:41, 23 November 2017
A magical device which can produce a variety of effects.
“[The principle of selection] is the magician’s wand, by means of which he may summon into life whatever form and mould he pleases.” -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. |
A wand of random effects creates an unpredictable effect when zapped, emulating most other wands and a few other effects. Although there are far more attack wands than support wands, its usefulness in combat is questionable. Although you might wind up blasting an enemy for heavy damage, you must decide if it's worth the risk of hasting, polymorphing, or rendering invisible your opponent instead. They can hold at most 48 charges.
Wand effect | Probability |
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wand of flame | 6.7% |
bolt of fire | 6.7% |
wand of iceblast | 6.7% |
wand of lightning | 6.7% |
bolt of draining | 6.7% |
Total damaging wands | 33.3% |
wand of enslavement | 6.7% |
wand of disintegration | 6.7% |
wand of teleportation | 6.7% |
wand of confusion | 6.7% |
wand of paralysis | 6.7% |
wand of slowing | 6.7% |
Total MR-resistible wands | 40% |
wand of hasting | 5.6% |
wand of invisibility | 5.6% |
Total buff wands | 13.3% |
wand of digging | 5.6% |
wand of polymorph | 5.6% |
Total neutral wands | 13.3% |
Tips & Tricks
- Using a wand of random effects may risk penance, depending on your god's restrictions: all of the good gods punish draining, Zin punishes polymorphing, Cheibriados punishes haste, and Dithmenos punishes fire.
- Out of wands of digging? A wand of random effects might eventually create a digging effect, if you have enough charges. Just be careful where you stand, as it might decide to duplicate a wand of lightning or wand of iceblast instead.
History
Some wand effects were removed in 0.18, though the wand of random effects kept a few of the removed ones. As a result the chance to deal direct damage with a wand of random effects dropped by about 11%.
Prior to 0.14, gods would forgive the player for disliked effects produced by evoking an already identified wand of random effects.
Wands |
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Acid / Light / Quicksilver • Iceblast / Roots / Warping • Charming / Paralysis Digging • Flame • Mindburst • Polymorph |