Difference between revisions of "Throw Ally"

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(precise detail on what Iron Giants can/cannot throw)
(per mon-cast.cc:_throw_ally_to(), throwing damage is 1d(HDx2).)
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{{flavour|Throws a nearby ally at the monster's foe, doing minimal damage and landing the thrown monster nearby.}}
 
{{flavour|Throws a nearby ally at the monster's foe, doing minimal damage and landing the thrown monster nearby.}}
  
'''Throw Ally''' is a monster-only spell which launches a friendly [[monster]] at an opponent. In effect, the cast causes an adjacent monster to blink adjacent to the victim, and deals damage to the target (you) in the process; with iron giants, that unavoidable damage, from the throw alone, can be ''significant'' (1d88).
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'''Throw Ally''' is a monster-only spell which launches a friendly [[monster]] at an opponent. In effect, the cast causes an adjacent monster to blink adjacent to the victim, and deals unavoidable damage to the target (you) in the process. The projectile ally is not [[reflection|reflectable]], [[Deflect Missiles|deflectable]], or [[Shield_(stat)|blockable]] by the target.
  
Robin can throw [[goblin]]s and [[hobgoblin]]s. Polyphemus can throw [[yak]]s, [[death yak]]s, and [[catoblepas|catoblepi]]. Iron giants can throw '''any''' adjacent, allied monster of any size<sup>1</sup>, and, yes, that means: [[dragon]]s, [[Hell sentinel]]s, [[juggernaut]]s, and even other fellow iron giants.
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{{monsters with spell}}
  
{{monsters with spell}}
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Iron giants can throw '''any''' adjacent, allied monster of any size<sup>1</sup>, and, yes, that means: [[dragon]]s, [[Hell sentinel]]s, [[juggernaut]]s, and even other fellow iron giants. Polyphemus can only throw [[yak]]s, [[death yak]]s, and [[catoblepas|catoblepi]]. Robin can only throw [[goblin]]s and [[hobgoblin]]s. 
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The maximum damage incurred is 2*[[HD]] of the thrower; thus, possible damage is 1d2, 1d32, 1d44, respectively, less the player's [[AC]] bonus.
 
   
 
   
 
==History==
 
==History==
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==Footnotes==
 
==Footnotes==
<sup>1</sup>The only things Iron giants can not throw are avatars (which are linked to a conjurer) and projectiles: that is, [[Battlesphere]]s, [[Spectral weapon]]s, [[Orb of destruction|Orbs of destruction]], [[Ball lightning]], [[Spatial vortex|Spatial vortices]].  (A [[dancing weapon]] is not a Spectral weapon and ''is'' throwable.)
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<sup>1</sup>The ally to be thrown must not be being [[constricted]]. Otherwise, the only things Iron giants can not throw are avatars (which are linked to a conjurer) and projectiles: that is, [[Battlesphere]]s, [[Spectral weapon]]s, [[Orb of destruction|Orbs of destruction]], [[Ball lightning]], [[Spatial vortex|Spatial vortices]].  (A [[dancing weapon]] is not a Spectral weapon and ''is'' throwable.)

Revision as of 22:44, 10 June 2018

Version 0.21: This article may not be up to date for the latest stable release of Crawl.
Throws a nearby ally at the monster's foe, doing minimal damage and landing the thrown monster nearby.

Throw Ally is a monster-only spell which launches a friendly monster at an opponent. In effect, the cast causes an adjacent monster to blink adjacent to the victim, and deals unavoidable damage to the target (you) in the process. The projectile ally is not reflectable, deflectable, or blockable by the target.

The following enemies cast Throw Ally:

Iron giants can throw any adjacent, allied monster of any size1, and, yes, that means: dragons, Hell sentinels, juggernauts, and even other fellow iron giants. Polyphemus can only throw yaks, death yaks, and catoblepi. Robin can only throw goblins and hobgoblins.

The maximum damage incurred is 2*HD of the thrower; thus, possible damage is 1d2, 1d32, 1d44, respectively, less the player's AC bonus.

History

  • Renamed to Throw Ally and generalized in 0.17.
  • Goblin Toss was added in 0.16.

Footnotes

1The ally to be thrown must not be being constricted. Otherwise, the only things Iron giants can not throw are avatars (which are linked to a conjurer) and projectiles: that is, Battlespheres, Spectral weapons, Orbs of destruction, Ball lightning, Spatial vortices. (A dancing weapon is not a Spectral weapon and is throwable.)