Difference between revisions of "Spriggan assassin"
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− | {{ | + | {{obsolete}} |
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− | + | {{monster | |
+ | |name=spriggan assassin | ||
+ | |glyph={{Brown|i}} | ||
+ | |tile=[[File:Spriggan assassin.png]] | ||
+ | |flags={{Fighter flag}}<br>{{See invisible flag}}<br>{{Speaks flag}}<br>{{Stabber flag}}<br>{{Warm blood flag}} | ||
+ | |resistances=None | ||
+ | |vulnerabilities=None | ||
+ | |max_chunks=1 | ||
+ | |meat={{Contaminated corpse}} | ||
+ | |xp=881 | ||
+ | |holiness={{Natural}} | ||
+ | |magic_resistance=121 | ||
+ | |hp_range=42-61 | ||
+ | |avg_hp=51 | ||
+ | |armour_class=2 | ||
+ | |evasion=22 | ||
+ | |habitat=Land | ||
+ | |speed= 10 (move: 60%) | ||
+ | |size={{little}} | ||
+ | |item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}} | ||
+ | |attack1=27 ({{Hit type}}: {{Plain flavour}}) | ||
+ | |attack2= | ||
+ | |attack3= | ||
+ | |attack4= | ||
+ | |hit_dice=13 | ||
+ | |base_hp=3 | ||
+ | |extra_hp=2 | ||
+ | |fixed_hp=0 | ||
+ | |intelligence={{Normal intelligence}} | ||
+ | |genus=spriggan | ||
+ | |species=spriggan | ||
+ | }} | ||
+ | {{Flavour|A deft and surreptitious spriggan. It's ready to deliver a flurry of incapacitating poison needles, followed by a quick blade right under your fifth rib. | ||
+ | ---- | ||
+ | “I never stabbed anything that didn't stop being an immediate problem.”<br> | ||
+ | -Jillian Zamussels, Erfworld, Rob Balder}} | ||
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==Useful Info== | ==Useful Info== | ||
− | '''Spriggan assassins''' are some of the more dangerous [[list of spriggans|spriggan]] opponents you can encounter, especially when part of a group. Armed with a [[blowgun]], a [[dagger]] or [[quick blade]], and an assortment of debilitating [[needle]]s, spriggan assassins can [[confuse]] or [[paralyse]] you even if you have [[poison]] resistance. Once in melee, they will then [[stab]] you for significant amounts of damage. Spriggan assassins can be found accompanying [[the Enchantress]] and in certain spriggan-themed vaults. | + | '''Spriggan assassins''' are some of the more dangerous [[list of spriggans|spriggan]] opponents you can encounter, especially when part of a group. Armed with a [[blowgun]], a [[dagger]] or [[quick blade]], and an assortment of debilitating [[needle]]s, spriggan assassins can [[confusion|confuse]] or [[paralyse]] you even if you have [[poison]] resistance. Once in melee, they will then [[stab]] you for significant amounts of damage. Spriggan assassins can be found accompanying [[the Enchantress]] and in certain spriggan-themed vaults. |
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==Tips & Tricks== | ==Tips & Tricks== | ||
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==History== | ==History== | ||
− | Spriggan assassins were added in [[0.13]]. | + | Spriggan assassins were added in [[0.13]] and removed in [[0.15]] |
+ | |||
+ | [[Category:Obsolete monsters]] |
Latest revision as of 06:29, 1 July 2020
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
spriggan assassin i | |
---|---|
HP | 42-61 |
HD | 13 |
XP | 881 |
Speed | 10 (move: 60%) |
AC | 2 |
EV | 22 |
Will | 121 |
Attack1 | 27 (hit: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Normal |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Little |
Type | spriggan, spriggan |
Flags | Fighter See invisible Speaks Stabber Warm-blooded |
A deft and surreptitious spriggan. It's ready to deliver a flurry of incapacitating poison needles, followed by a quick blade right under your fifth rib.
“I never stabbed anything that didn't stop being an immediate problem.” |
Useful Info
Spriggan assassins are some of the more dangerous spriggan opponents you can encounter, especially when part of a group. Armed with a blowgun, a dagger or quick blade, and an assortment of debilitating needles, spriggan assassins can confuse or paralyse you even if you have poison resistance. Once in melee, they will then stab you for significant amounts of damage. Spriggan assassins can be found accompanying the Enchantress and in certain spriggan-themed vaults.
Tips & Tricks
- It's more than a little difficult to have both stasis and clarity at the same time, so a strong offense may be the best defense here. They're evasive but fragile, so try to hit them with strong unavoidable attacks if possible.