Difference between revisions of "Cyclops"

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(Repel Missiles#Player sources b/c RM is now monster spell generally)
 
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{{version025}}
{{monster
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{{list of | giants}}
|name=cyclops
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{{monster info}}
|glyph={{Yellow|C}}
 
|tile=[[File:Cyclops.png]]
 
|flags={{Speaks flag}}<br>{{Warm blood flag}}
 
|resistances={{Drown resistance}}
 
|vulnerabilities=None
 
|max_chunks=8
 
|meat={{Clean corpse}}
 
|xp=531
 
|holiness={{Natural}}
 
|magic_resistance=36
 
|hp_range=35-63
 
|avg_hp=49
 
|armour_class=5
 
|evasion=3
 
|habitat=Land
 
|speed= 7
 
|size={{Giant}}
 
|item_use={{Starting equipment}}<br>{{Open doors}}
 
|attack1=35 ({{Hit type}}: {{Plain flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=9
 
|base_hp=3
 
|extra_hp=5
 
|fixed_hp=0
 
|intelligence={{Normal intelligence}}
 
|genus=giant
 
|species=cyclops
 
}}
 
 
 
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{{Flavour|A giant with one eye in the centre of its forehead.  Despite their lack of binocular vision, cyclopi throw boulders with fearsome accuracy.}}
 
  
 
==Useful Info==
 
==Useful Info==
'''Cyclopes''' are slow, hard-hitting giants that are a menace at range. They usually generate with three or four [[large rock]]s on hand, which they will happily hurl at you with little concern for anything standing in the way. Once engaged in melee, however, they lack weapons and are thus only slightly more dangerous than an [[ogre (monster)|ogre]]. Cyclopes can appear alone or with a herd of [[sheep]] or [[yak]]s around them, and can be found in the middle-[[Dungeon]] and [[the Shoals]].
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'''Cyclopes''' are slow, hard-hitting giants that are a menace at range. They usually generate with three or four [[large rock]]s on hand, which they will happily hurl at you from range. Cyclopes can appear alone or with a herd of [[dream sheep]] or [[yak]]s around them, and are most commonly found in the late [[Dungeon]], [[the Vaults]], the [[Orcish Mines]], and [[the Shoals]].
  
 
==Tips & Tricks==
 
==Tips & Tricks==
Hide around corners and attack them at close range or cast [[Deflect Missiles]] if you're a mage. If there are other monsters around you can use them as a shield, and hopefully it will kill them for you.
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*Hide around corners and attack them at close range. Any form of [[Repel Missiles#Player sources|RMsl]], such as a [[Scarf#Ego|scarf of repulsion]], will also help. If there are other monsters around, you can use them to block line of fire until the cyclops comes within range.
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*Cyclopes have pretty lousy MR; [[confusion|confusing]] them will eliminate most of the harm they can do to you.
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*As you might expect, they can't [[see invisible]], so quaffing a [[potion of invisibility]] can let you escape in a dire situation.
  
 
==Trivia==
 
==Trivia==
 
The presence of sheep and yaks is a reference to Homer's [http://en.wikipedia.org/wiki/The_Odyssey ''The Odyssey''], where cyclopes are presented as shepherds.
 
The presence of sheep and yaks is a reference to Homer's [http://en.wikipedia.org/wiki/The_Odyssey ''The Odyssey''], where cyclopes are presented as shepherds.

Latest revision as of 14:00, 14 September 2020

Version 0.25: This article may not be up to date for the latest stable release of Crawl.

For a list of all giants, see list of giants.

cyclops CCyclops.png
HP 32-66
HD 9
XP 531
Speed 7
AC 5
EV 3
Will 40
Attack1 35 (hit: plain)


Resistances rDrown
Vulnerabilities None
Habitat Land
Intelligence Human
Uses Starting equipment
Open doors
Holiness Natural
Size Giant
Type giant, cyclops
Flags Speaks
Warm-blooded
A giant with one eye in the centre of its forehead. Despite their lack of binocular vision, cyclopes throw boulders with fearsome accuracy.

Useful Info

Cyclopes are slow, hard-hitting giants that are a menace at range. They usually generate with three or four large rocks on hand, which they will happily hurl at you from range. Cyclopes can appear alone or with a herd of dream sheep or yaks around them, and are most commonly found in the late Dungeon, the Vaults, the Orcish Mines, and the Shoals.

Tips & Tricks

  • Hide around corners and attack them at close range. Any form of RMsl, such as a scarf of repulsion, will also help. If there are other monsters around, you can use them to block line of fire until the cyclops comes within range.
  • Cyclopes have pretty lousy MR; confusing them will eliminate most of the harm they can do to you.
  • As you might expect, they can't see invisible, so quaffing a potion of invisibility can let you escape in a dire situation.

Trivia

The presence of sheep and yaks is a reference to Homer's The Odyssey, where cyclopes are presented as shepherds.