Difference between revisions of "Cyclops"
Cacophonie (talk | contribs) (Cyclopes can spawn in orcish mines now, they have flocks of dream sheep instead of regular sheep, and repel missiles spell isn't in the game now, although there are still non-spell sources of it.) |
(Repel Missiles#Player sources b/c RM is now monster spell generally) |
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− | {{ | + | {{version025}} |
{{list of | giants}} | {{list of | giants}} | ||
{{monster info}} | {{monster info}} | ||
==Useful Info== | ==Useful Info== | ||
− | '''Cyclopes''' are slow, hard-hitting giants that are a menace at range. They usually generate with three or four [[large rock]]s on hand, which they will happily hurl at you from range. Cyclopes can appear alone or with a herd of [[dream sheep]] or [[yak]]s around them, and | + | '''Cyclopes''' are slow, hard-hitting giants that are a menace at range. They usually generate with three or four [[large rock]]s on hand, which they will happily hurl at you from range. Cyclopes can appear alone or with a herd of [[dream sheep]] or [[yak]]s around them, and are most commonly found in the late [[Dungeon]], [[the Vaults]], the [[Orcish Mines]], and [[the Shoals]]. |
==Tips & Tricks== | ==Tips & Tricks== | ||
− | Hide around corners and attack them at close range | + | *Hide around corners and attack them at close range. Any form of [[Repel Missiles#Player sources|RMsl]], such as a [[Scarf#Ego|scarf of repulsion]], will also help. If there are other monsters around, you can use them to block line of fire until the cyclops comes within range. |
− | + | *Cyclopes have pretty lousy MR; [[confusion|confusing]] them will eliminate most of the harm they can do to you. | |
− | + | *As you might expect, they can't [[see invisible]], so quaffing a [[potion of invisibility]] can let you escape in a dire situation. | |
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− | As you might expect, they can't [[ | ||
==Trivia== | ==Trivia== | ||
The presence of sheep and yaks is a reference to Homer's [http://en.wikipedia.org/wiki/The_Odyssey ''The Odyssey''], where cyclopes are presented as shepherds. | The presence of sheep and yaks is a reference to Homer's [http://en.wikipedia.org/wiki/The_Odyssey ''The Odyssey''], where cyclopes are presented as shepherds. |
Latest revision as of 14:00, 14 September 2020
Version 0.25: This article may not be up to date for the latest stable release of Crawl.
For a list of all giants, see list of giants.
cyclops C | |
---|---|
HP | 32-66 |
HD | 9 |
XP | 531 |
Speed | 7 |
AC | 5 |
EV | 3 |
Will | 40 |
Attack1 | 35 (hit: plain)
|
Resistances | rDrown |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Human |
Uses | Starting equipment Open doors |
Holiness | Natural |
Size | Giant |
Type | giant, cyclops |
Flags | Speaks Warm-blooded |
A giant with one eye in the centre of its forehead. Despite their lack of binocular vision, cyclopes throw boulders with fearsome accuracy. |
Useful Info
Cyclopes are slow, hard-hitting giants that are a menace at range. They usually generate with three or four large rocks on hand, which they will happily hurl at you from range. Cyclopes can appear alone or with a herd of dream sheep or yaks around them, and are most commonly found in the late Dungeon, the Vaults, the Orcish Mines, and the Shoals.
Tips & Tricks
- Hide around corners and attack them at close range. Any form of RMsl, such as a scarf of repulsion, will also help. If there are other monsters around, you can use them to block line of fire until the cyclops comes within range.
- Cyclopes have pretty lousy MR; confusing them will eliminate most of the harm they can do to you.
- As you might expect, they can't see invisible, so quaffing a potion of invisibility can let you escape in a dire situation.
Trivia
The presence of sheep and yaks is a reference to Homer's The Odyssey, where cyclopes are presented as shepherds.