Difference between revisions of "Wand of acid"
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==Strategy== | ==Strategy== | ||
− | Wands of acid provide | + | Wands of acid apply the [[Corrosion]] status, which lowers monster [[AC]] significantly. This can provide a surprising boost to damage, especially against tough enemies like [[orbs of fire]], especially when using fast weapons like [[Short Blades]]. |
− | These wands are also | + | These wands are also good as a backup attack. A Corrosive Bolt is effectively a level 6 spell, and with a few points into Evocations, as strong as one. Plus, only a few monsters resist acid. |
− | Beware of [[Ijyb]], the goblin with a wand (of acid). | + | ===Tips & Tricks=== |
+ | *Corrosion on monsters doesn't stack. | ||
+ | *Beware of [[Ijyb]], the goblin with a wand (of acid). Bolt wands are easily the most dangerous wand for a D:3 or so character to face. Thankfully, wands of acid can only b fired at range 5. Other monsters require an [[HD]] of at least 5 to use this; by then, you should have enough HP to tank the first hit. | ||
==History== | ==History== |
Revision as of 05:14, 27 July 2023
A magical device which throws a bolt of corrosive acid. |
A wand of acid shoots a Corrosive Bolt, a powerful, somewhat inaccurate bolt which inflicts corrosion on its targets.
Players will deal 4d(5.5 + 10.5 * Evocations/20)
acid damage with this wand.[1] Players have a to-hit of 10.6 + (3.5 * Evocations)/25
.[2]
Monsters will deal 3d(7 + (30 + HD)/12)
damage with this wand.[3]
It is mutually exclusive with the wand of light and wand of quicksilver.
Contents
Strategy
Wands of acid apply the Corrosion status, which lowers monster AC significantly. This can provide a surprising boost to damage, especially against tough enemies like orbs of fire, especially when using fast weapons like Short Blades.
These wands are also good as a backup attack. A Corrosive Bolt is effectively a level 6 spell, and with a few points into Evocations, as strong as one. Plus, only a few monsters resist acid.
Tips & Tricks
- Corrosion on monsters doesn't stack.
- Beware of Ijyb, the goblin with a wand (of acid). Bolt wands are easily the most dangerous wand for a D:3 or so character to face. Thankfully, wands of acid can only b fired at range 5. Other monsters require an HD of at least 5 to use this; by then, you should have enough HP to tank the first hit.
History
- Prior to 0.26, bolts would have their range reduced by 1 for each target you hit.
- Prior to 0.21, wands of acid could hold at most 15 charges.
- Wands of acid were added in 0.18.
References
- ↑ zap-data.h:1391 (0.30.0)
Specifically, you'll deal4d(13/4 + 3 * pow/20)
damage, for pow =15 + 3.5 * Evocations
(evoke.cc:177 (0.30.0)). If you have the MP-Powered Wands mutation, then your "pow" gains a +33% boost. - ↑ zap-data.h:1392 (0.30.0)
- ↑ zap-data.h:1393 (0.30.0)
Wands |
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Acid / Light / Quicksilver • Iceblast / Roots / Warping • Charming / Paralysis Digging • Flame • Mindburst • Polymorph |