Difference between revisions of "Animal skin"
m (remove whitespace) |
|||
Line 38: | Line 38: | ||
Berserkers, with their high [[strength]] and melee focus, will want to switch to a heavier armour almost immediately. For other characters, an animal skin is +0 robe; [[leather armour]], light [[dragon scales]], or a robe with an ego are better options. | Berserkers, with their high [[strength]] and melee focus, will want to switch to a heavier armour almost immediately. For other characters, an animal skin is +0 robe; [[leather armour]], light [[dragon scales]], or a robe with an ego are better options. | ||
− | |||
− | |||
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center" | {| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center" | ||
Line 54: | Line 52: | ||
| '''The [[Skin of Zhor]]''' || [[Image:Skin of zhor.png]] | | '''The [[Skin of Zhor]]''' || [[Image:Skin of zhor.png]] | ||
|} | |} | ||
+ | |||
+ | ==History== | ||
+ | * Prior to [[0.12]], several monsters ([[sheep]], [[yak]], [[death yak]]) could leave these when [[food|butchered]]. | ||
{{armours}} | {{armours}} | ||
− | |||
− | |||
− | |||
[[Category:Body armour]] | [[Category:Body armour]] |
Revision as of 11:46, 27 August 2023
Name | Animal skin |
---|---|
Size to wear | All |
Armour Class | 2 |
Encumbrance rating | 0 |
Maximum Enchantment | +2 |
Grants | nothing |
Time to Wear | 5 |
A large piece of thick skin covered in fur, cut from the corpse of an animal and worn as a primitive garment. It offers rudimentary protection against harm, but, having never been tanned, it carries a light stench of rotting flesh.
"He killed the noble Mudjokivis. |
An animal skin is a piece of armour that is functionally identical to a robe: 2 base AC, no encumbrance rating.
Animal skins are not normally generated with egos outside of a few special vaults, such as in Ice caves.
Desirability
It is functionally identical to a robe, although less likely to have an ego. This item exists as flavour for Berserkers and some enemies (such as spriggan berserkers) where wearing robes would be less thematic.
Berserkers, with their high strength and melee focus, will want to switch to a heavier armour almost immediately. For other characters, an animal skin is +0 robe; leather armour, light dragon scales, or a robe with an ego are better options.
Image | |
---|---|
Mundane | |
Magical | |
Artifact | |
Unrandart Animal Skin | |
The Skin of Zhor |
History
Armour | |
---|---|
Body Armour | Leather armour • Ring mail • Scale mail • Chain mail • Plate armour • Crystal plate armour
Robe • Animal skin • Troll leather armour • Steam dragon scales • Acid dragon scales • |
Miscellaneous | Hat • Helmet • Cloak • Scarf • Gloves • Boots • Barding |
Shields | Buckler • Kite shield • Tower shield • Orb |