Difference between revisions of "Nessos"
(→Useful Info: unlink arrows, fix wording again) |
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==Useful Info== | ==Useful Info== | ||
− | '''Nessos the Markscentaur''' is a [[unique]] [[centaur | + | '''Nessos the Markscentaur''' is a [[unique]] [[centaur (monster)|centaur]] generated with a [[longbow]] of [[flame]] and [[barding]]. In addition to the longbow's flaming, Nessos' shots are always [[poisoned]]. Wielding the longbow yourself won't give the poison effect. |
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==Location== | ==Location== | ||
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==Tips & Tricks== | ==Tips & Tricks== | ||
− | * | + | *Without fire and poison resistance, Nessos is a very dangerous opponent, especially when hasted. A hasted Nessos can fire 2-3 times per turn, for {38 + weapon [[enchant]] + flame + venom} per shot. Even with both resistances, Nessos can be a tough foe to pin down. |
− | *Going [[berserk]] is not recommended, as Nessos will just [[Blink]] away from you and fill you with arrows as your berserk runs out. Other buffs, such as a | + | *Nessos has very low willpower, so [[Hexes]] and hex [[wand]]s are extremely effective. In particular, a [[wand of polymorph]] will at least get rid of the poison arrows, and [[Tukima's Dance]] gets rid of the bow entirely. With only 9 HD, [[Mephitic Cloud]] and other HD checks can also work. |
− | + | *Like other centaurs, Nessos won't fire when in melee with the player; staying in melee range will greatly reduce their threat level. A [[potion of attraction]] can do just that, though watch for the usual risks of attraction. A [[killhole]] is slightly less effective, but safer overall. | |
− | + | *Going [[berserk]] is not recommended, as Nessos will just [[Blink]] away from you and fill you with arrows as your berserk runs out. Other buffs, such as a haste of your own, still work fine. | |
*Having some form of [[Repel Missiles#Player sources|Repel Missiles]] and/or [[Reflection]] can be very useful here. | *Having some form of [[Repel Missiles#Player sources|Repel Missiles]] and/or [[Reflection]] can be very useful here. | ||
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==History== | ==History== | ||
+ | *Prior to [[0.27]], Nessos did base 16 damage with weapons (extra +12 from [[Category:Archer Flag|Archer flag]]), but didn't have a kick attack. This change was to compensate for the removal of hidden weapon penalties in this version. | ||
*Nessos was male before version [[0.24]]. | *Nessos was male before version [[0.24]]. |
Revision as of 23:15, 4 September 2023
Version 0.28: This article may not be up to date for the latest stable release of Crawl.
For a list of all centaurs, see list of centaurs.
Nessos c | |
---|---|
HP | 47-96 |
HD | 9 |
XP | 1325 |
Speed | 15 |
AC | 8 |
EV | 7 |
Will | 20 |
Attack1 | 13 (hit: plain) |
Attack2 | 5 (kick: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Human |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Large |
Type | centaur, centaur |
Flags | Archer Speaks Warm-blooded Unique Gender neutral |
A centaur warrior, skilled at warfare and deceit. They slew a mighty hydra, and now its deadly blood drips, still-fuming, from their arrows. |
Useful Info
Nessos the Markscentaur is a unique centaur generated with a longbow of flame and barding. In addition to the longbow's flaming, Nessos' shots are always poisoned. Wielding the longbow yourself won't give the poison effect.
Location
- The Dungeon:12-15
- The Orcish Mines:2
- The Lair:4-6
Spells
Spell set I | ||
---|---|---|
Slot1 | Blink Range | Wizard flag |
Slot2 | Haste | Wizard flag |
Tips & Tricks
- Without fire and poison resistance, Nessos is a very dangerous opponent, especially when hasted. A hasted Nessos can fire 2-3 times per turn, for {38 + weapon enchant + flame + venom} per shot. Even with both resistances, Nessos can be a tough foe to pin down.
- Nessos has very low willpower, so Hexes and hex wands are extremely effective. In particular, a wand of polymorph will at least get rid of the poison arrows, and Tukima's Dance gets rid of the bow entirely. With only 9 HD, Mephitic Cloud and other HD checks can also work.
- Like other centaurs, Nessos won't fire when in melee with the player; staying in melee range will greatly reduce their threat level. A potion of attraction can do just that, though watch for the usual risks of attraction. A killhole is slightly less effective, but safer overall.
- Going berserk is not recommended, as Nessos will just Blink away from you and fill you with arrows as your berserk runs out. Other buffs, such as a haste of your own, still work fine.
- Having some form of Repel Missiles and/or Reflection can be very useful here.
Trivia
Nessos is a reference to Nessus, an evil centaur that Heracles killed with a hydra-poisoned arrow after it attempted to rape his wife. It managed to kill Heracles in the process, however, by convincing his wife that Nessus' now-corrosive blood would make Heracles forever faithful to her if she would spread it on his clothing.