Difference between revisions of "Vampire (monster)"

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{{version|030}}
{{monster
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''This article is about the monster. For the player [[species]], see [[vampire]]. For a list of all vampires, see [[list of vampires]].''
|name=vampire
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{{monster info|Vampire}}
|glyph={{Red|V}}
 
|tile=[[File:Vampire.png]]
 
|flags={{Actual spells flag}}<br>{{Speaks flag}}<br>{{Blood scent flag}}<br>{{Evil flag}}<br>{{Spellcaster flag}}<br>{{Warm blood flag}}<br>{{See invisible flag}}
 
|resistances={{Cold resistance}}, {{Poison resistance 3}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Drown resistance}}
 
|vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}}
 
|max_chunks=0
 
|meat={{No corpse}}
 
|xp=213
 
|holiness={{Undead}}
 
|magic_resistance=48
 
|hp_range=21-46
 
|avg_hp=33
 
|armour_class=10
 
|evasion=10
 
|habitat=Land
 
|speed= 10
 
|size={{Medium}}
 
|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
 
|attack1=15 ({{Hit type}}: {{Plain flavour}})
 
|attack2=15 ({{Bite type}}: {{Vampiric flavour}})
 
|attack3=
 
|attack4=
 
|hit_dice=6
 
|base_hp=3
 
|extra_hp=5
 
|fixed_hp=0
 
|intelligence={{Normal intelligence}}
 
|genus=vampire
 
|species=vampire
 
}}
 
 
 
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{{Flavour|A human cursed with vampirism, drifting in a state between life and undeath, perpetually hungry for the blood of the living. It has power over beasts and the minds of lesser men, and can appear in the form of a bat.}}
 
 
 
 
==Useful Info==
 
==Useful Info==
'''Vampires''' are [[undead]] opponents who focus on nefarious, backhanded attacks to defeat their enemies. If kept alive for too long, they'll flood you with summoned vermin (from the benign [[bat]] to the dreaded [[orange rat]]) and sneak attack you while invisible. They are uncommonly found in the middle floors of [[the Dungeon]], and are a common sight in [[the Crypt]] along with their more advanced brethren.
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'''Vampires''' are [[undead]] opponents who focus on nefarious, backhanded attacks to defeat their enemies. They are occasionally found in the middle floors of [[the Dungeon]].
 
 
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==Spells==
 
 
 
{{Spellcaster
 
|number=
 
|slot1=[[Vampiric Draining]]
 
|slot2=[[Confuse]]
 
|slot3=[[Invisibility]]
 
|slot4=''none''
 
|slot5=''none''
 
|slot6=[[Vampiric Draining]]
 
}}
 
{{clear}}
 
 
 
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===Variant Vampire===
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{{monster spells|Vampire}}
You may encounter a '''vampire enchanter''' while exploring certain [[vault]]s. These undead spellcasters are much more durable than normal and have a wide variety of irritating and dangerous [[Hexes]]. [[Cold]] and [[magic resistance]] are strongly recommended.
 
 
 
Spells: [[Confuse]], [[Ensorcelled Hibernation]], [[Invisibility]], [[Haste]]
 
 
 
{{flavour|An enchanter who, by accident or design, has been afflicted with the curse of the vampire. Regardless, undeath merely fuels their abilities; few are aware of its presence until they find themselves on the wrong end of a quick blade.}}
 
  
 
==Tips & Tricks==
 
==Tips & Tricks==
*They aren't very difficult, considering where you meet them. Whack them with a [[holy wrath|holy]] weapon or tear them apart with [[Dispel Undead]].
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*An invisible vampire can be difficult to fight. They are hard to hit, constantly steal health, and deal moderately high damage. Being [[confuse]]d only makes it harder for you to hit one. High [[willpower]] and [[see invisible]] are both helpful when vampires are around.
*Don't allow their orange rats to have too many opportunities to chew on you. Nobody likes [[draining]] attacks.
 
  
 
==History==
 
==History==
 
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*Prior to [[0.12]], vampires had the [[Vampire Summon]] spell, a monster-only version of [[Summon Small Mammals]] that could potentially produce [[orange rat]]s.
In [[0.12]] their Vampire Summon spell will be removed, and replaced with a monster version of [[Vampiric Draining]], making them less annoying in general but more dangerous in melee.
 
 
 
[[Category:Crystal Ball Articles]]
 

Latest revision as of 19:12, 27 November 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

This article is about the monster. For the player species, see vampire. For a list of all vampires, see list of vampires.

vampire VVampire.png
HP 21-44
HD 6
XP 211
Speed 10
AC 10
EV 10
Will 40
Attack1 15 (hit: plain)
Attack2 15 (bite: vampiric)


Resistances rC+
rPois+++
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Undead
Size Medium
Type vampire, vampire
Flags Evil
See invisible
Unbreathing
Speaks
Warm-blooded
A human cursed with vampirism, drifting in a state between life and undeath, perpetually hungry for the blood of the living.

• Scuze me. My friend Burt says you're a vampire hunter. 'zat so?
— Uh yes. Yes it is.
• Well you n'ain't gonna find one round here, mate. They ain't no vampires.
— You don't believe in vampires?
• 'course not!
• But I do believe in con artists. And charletans who like to stir up trouble!
• Dead people who get up at night and suck blood. How stupid do you think we are?
• My place is haunted with 16 ghosts and they all say there n'ain't no vampires!
-Rich Morris, Yet Another Fantasy Gamer Comic

Useful Info

Vampires are undead opponents who focus on nefarious, backhanded attacks to defeat their enemies. They are occasionally found in the middle floors of the Dungeon.

Spells

Spell set I
Slot1 Vampiric Draining (4-22) Wizard flag
Slot2 Confuse Wizard flag
Slot3 Invisibility Wizard flag

Tips & Tricks

  • An invisible vampire can be difficult to fight. They are hard to hit, constantly steal health, and deal moderately high damage. Being confused only makes it harder for you to hit one. High willpower and see invisible are both helpful when vampires are around.

History