Difference between revisions of "Wolf"

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(updated to 0.18, not changed (saw it in 0.18.1))
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{{version|018}}
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{{list of | canines}}
 
{{list of | canines}}
 
{{monster info}}
 
{{monster info}}
  
 
==Useful Info==
 
==Useful Info==
'''Wolves''' are very fast canines that travel in packs, slightly stronger than [[hound]]s but generally not too threatening. They can be found wild in [[the Lair]] and the [[Ice Cave]], and appear elsewhere tamed by [[Grum]].
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'''Wolves''' are very fast canines that travel in packs, slightly stronger than [[hound]]s but generally not too threatening so long as you don't fight a lot of them at once. They can be found wild in [[the Lair]] and the [[Ice Cave]], and appear elsewhere tamed by [[Grum]].
  
 
==Tips & Tricks==
 
==Tips & Tricks==
*You can summon your own wolves with a moderately high [[spell power]] [[Call Canine Familiar]] spell.
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*As with all pack monsters, try not to fight more wolves than you have to at a time. The Lair might not always have good choke points available, but you can generally at least get your back to a wall.
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*Wolves are ''extremely'' fast -- faster than everything except [[spriggan]]s, and even then, a spriggan can only keep pace and can't actually outrun them. Even a [[potion of haste]] isn't enough to allow a normal-speed character to outrun wolves on its own. If you absolutely have to escape, either combine haste and [[Swiftness]], blink to a stairway, or just read a [[scroll of teleportation]].
 
*Be careful when fighting them off in a [[spriggan druid]]'s forest. Slugging it out with a pack of wolves becomes ''much'' more dangerous when someone casts [[Awaken Forest]] in the middle of the fight.
 
*Be careful when fighting them off in a [[spriggan druid]]'s forest. Slugging it out with a pack of wolves becomes ''much'' more dangerous when someone casts [[Awaken Forest]] in the middle of the fight.
  
 
==History==
 
==History==
[[War dog]]s were removed in [[0.13]], and wolves' stats were bumped up to compensate. Grum's pack of war dogs became a pack of wolves in that version.
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*Prior to [[0.31]], players could summon them via [[Call Canine Familiar]].
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*[[War dog]]s were removed in [[0.13]], and wolves' stats were bumped up to compensate. Grum's pack of war dogs became a pack of wolves in that version.

Latest revision as of 20:44, 4 February 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.

For a list of all canines, see list of canines.

wolf hWolf.png
HP 14-30
HD 4
XP 116
Speed 17
AC 4
EV 15
Will 20
Attack1 12 (bite: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Animal
Uses Uses nothing
Holiness Natural
Size Medium
Type hound, wolf
Flags See invisible
Unblindable
Warm-blooded
A strong wild canine, with sharp teeth and a healthy appetite.

“Teacher: How does a dog smell?
Student: I don't know.
Teacher: Correct!”
-Traditional Spanish joke.

Useful Info

Wolves are very fast canines that travel in packs, slightly stronger than hounds but generally not too threatening so long as you don't fight a lot of them at once. They can be found wild in the Lair and the Ice Cave, and appear elsewhere tamed by Grum.

Tips & Tricks

  • As with all pack monsters, try not to fight more wolves than you have to at a time. The Lair might not always have good choke points available, but you can generally at least get your back to a wall.
  • Wolves are extremely fast -- faster than everything except spriggans, and even then, a spriggan can only keep pace and can't actually outrun them. Even a potion of haste isn't enough to allow a normal-speed character to outrun wolves on its own. If you absolutely have to escape, either combine haste and Swiftness, blink to a stairway, or just read a scroll of teleportation.
  • Be careful when fighting them off in a spriggan druid's forest. Slugging it out with a pack of wolves becomes much more dangerous when someone casts Awaken Forest in the middle of the fight.

History

  • Prior to 0.31, players could summon them via Call Canine Familiar.
  • War dogs were removed in 0.13, and wolves' stats were bumped up to compensate. Grum's pack of war dogs became a pack of wolves in that version.