Difference between revisions of "Slow"

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(Formatting. Moved trunk stuff to CBA, Added more sources of Slow, Added info about Slow+Fast. Fixed link to Mutations.)
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==Effect==
 
==Effect==
Slowed creatures take 50% longer for [[movement]] and all other actions. [[Haste]] and Slow will cancel each other out, without rounding error. This can seriously reduce the damage output of affected creatures, and it is much easier to escape slowed pursurers (but much harder to escape when slowed).
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Slowed creatures take 50% longer for [[movement]] and all other actions. This can seriously reduce the damage output of affected creatures, and it is much easier to escape slowed pursurers (but much harder to escape when slowed).
  
[[Formicid]]s are completely immune to the effect due to their [[stasis]]. It can be removed by [[Quicksilver Bolt|quicksilver]] attacks or a [[potion of cancellation]].
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It can be removed by [[Quicksilver Bolt|quicksilver]] attacks or a [[potion of cancellation]]. A source of [[Haste]] (Such as a [[Potion of haste]] or [[Berserk]]) can also negate Slow, returning you to normal speed without rounding error. Note that this doesn't remove the Slow status, just negate it temporarily.
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[[Formicid]]s are completely immune to the effect due to their [[stasis]].  
  
 
==Sources==
 
==Sources==
 
*The [[Slow (spell)|Slow]] [[spell]]
 
*The [[Slow (spell)|Slow]] [[spell]]
 
{{monsters with spell|Slow}}
 
{{monsters with spell|Slow}}
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Additional sources of Slow include:
 
*[[Metabolic Englaciation]] and the [[Skin of Zhor]]
 
*[[Metabolic Englaciation]] and the [[Skin of Zhor]]
 
*[[Miasma]] clouds
 
*[[Miasma]] clouds
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*Taking [[cold]] damage while [[cold-blooded]]
 
*Taking [[cold]] damage while [[cold-blooded]]
 
*Overwhelming [[divine retribution]]
 
*Overwhelming [[divine retribution]]
The following are [[trunk]]-only:
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*[[Berserk]] running out and by extension the effect of a [[Datura]]-tipped dart.
*Taking damage while having level 2 of the [[Poor Constitution]] mutation
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*Having 0 or less in any stat
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Note that [[Swiftness]] applies -Swift at the end of it's duration, which unlike a normal Slow only reduces movement speed.
  
 
==History==
 
==History==
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{{CBA|0.33| there will be additional sources of Slow - namely the level 2 [[Bad mutations#Reduced Attributes|Poor Constitution]] mutation and [[Stat zero]]}}
 
*Prior to [[0.14]], you could be slowed by drinking a [[potion of slowing]].
 
*Prior to [[0.14]], you could be slowed by drinking a [[potion of slowing]].

Revision as of 13:27, 17 March 2025

Version 0.32: This article may not be up to date for the latest stable release of Crawl.
This article is about the status condition. For the spell, see Slow (spell).

Slow is a status effect that makes all actions take 150% their normal duration in decaAuts.

Effect

Slowed creatures take 50% longer for movement and all other actions. This can seriously reduce the damage output of affected creatures, and it is much easier to escape slowed pursurers (but much harder to escape when slowed).

It can be removed by quicksilver attacks or a potion of cancellation. A source of Haste (Such as a Potion of haste or Berserk) can also negate Slow, returning you to normal speed without rounding error. Note that this doesn't remove the Slow status, just negate it temporarily.

Formicids are completely immune to the effect due to their stasis.

Sources

The following enemies cast Slow:

The following enemies may be able to cast Slow, depending on their spell set:


Additional sources of Slow include:

Note that Swiftness applies -Swift at the end of it's duration, which unlike a normal Slow only reduces movement speed.

History