Difference between revisions of "Royal mummy"

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{{version031}}
{{monster
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{{list of|mummies}}
|name=greater mummy
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{{monster info}}
|glyph={{White|M}}
 
|tile=[[File:Greater mummy.png]]
 
|flags={{Actual spells flag}}<br>{{Speaks flag}}<br>{{Evil flag}}<br>{{Spellcaster flag}}<br>{{See invisible flag}}
 
|resistances={{Cold resistance}}, {{Electricity resistance}}, <br>{{Poison resistance 3}}, {{Negative energy resistance 3}}, <br>{{Torment resistance}}, {{Rot resistance 3}}, <br>{{Drown resistance}}
 
|vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}}
 
|max_chunks=0
 
|meat={{No corpse}}
 
|xp=9039
 
|holiness={{Undead}}
 
|magic_resistance=Immune
 
|hp_range=183-211
 
|armour_class=10
 
|evasion=6
 
|habitat=Land
 
|speed= 10
 
|size={{Medium}}
 
|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
 
|attack1=35 ({{Hit type}}: {{Plain flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=15
 
|intelligence={{High intelligence}}
 
|genus=mummy
 
|species=mummy
 
}}
 
 
 
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{{Flavour|The embalmed and undead corpse of an ancient ruler.}}
 
  
 
==Useful Info==
 
==Useful Info==
'''Greater mummies''' have all the brutal spell options of [[mummy priest]]s but with much greater durability. They're resistant to [[electricity]] and [[cold]], immune to [[Hexes]], [[poison]], and [[negative energy]], and have the most powerful [[death curse]] in the game. They are found in [[the Tomb]].
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'''Royal mummies''' are the most powerful and durable mummies, the bane of unprepared adventurers. They can [[torment]] you, have great HP, and cause the most powerful [[death curse]]s. They can be found in [[the Tomb]], on Tomb-themed [[Ziggurat]] floors, and in the company of [[Khufu]].
  
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{{monster spells}}
==Spells==
 
 
 
{{Spellcaster
 
|number=
 
|slot1=[[Summon Demon]]
 
|slot2=[[Smiting]] (7-17)
 
|slot3=''none''
 
|slot4=[[Symbol of Torment]]
 
|slot5=[[Summon Undead]]
 
|slot6=[[Summon Undead]]
 
}}
 
 
 
{{clear}}
 
<!--spl-bot-end-->
 
  
 
==Tips & Tricks==
 
==Tips & Tricks==
*Greater mummies are extremely dangerous opponents, tormenting and smiting you from a safe distance while their summons and mummy allies slow you down. Don't let them live any longer than you have to.
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*Royal mummies are extremely dangerous: they can [[torment]] and smite from a safe distance, summon [[slow]]ing death scarabs, and have ''amazing'' durability. They'll often survive multiple casts of mid-power [[Fire Storm]], [[Ignition]], [[Shatter]], [[Dispel Undead]], etc., so it's tough to take them down quickly.
 
*Catching them with [[Silence]] will shut down all of their spells, making them much more manageable.
 
*Catching them with [[Silence]] will shut down all of their spells, making them much more manageable.
*Avoiding their death curse is advisable. It can savage your stats, deal tremendous amounts of negative energy or torment damage, or summon powerful demons against you. The [[Haunt]] spell, [[Tukima's Dance]] on [[holy wrath]] weapons, or any powerful [[Summonings]] spell is recommended.
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*Being [[undead]] (through [[Death Form]] or species) will take much of the sting out of their death curse.
*If you do end up killing them yourself, a [[ring of sustain abilities]] or two and being [[undead]] through [[Necromutation]] or just by nature will take much of the sting out of their death curse. [[Abjuration]] is also useful for getting rid of any demonic reinforcements.
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*For such a strong monster, they have decidedly a lackluster [[HD]] of 15. Unfortunately, their high [[willpower]] and undead resistances make this mostly irrelevant, but it does make them vulnerable to [[Zin]]'s Recite.
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==History==
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*Prior to [[0.27]], royal mummies could have one of four possible spell sets:
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**[[Smiting]] (7-17), [[Symbol of Torment]], [[Summon Demon]], and [[Summon Emperor Scorpions]]
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**[[Smiting]] (7-17), [[Symbol of Torment]], [[Summon Demon]], and [[Summon Undead]]
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**[[Smiting]] (7-17), [[Symbol of Torment]], [[Summon Emperor Scorpions]], and [[Summon Scarabs]]
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**[[Smiting]] (7-17), [[Symbol of Torment]], [[Summon Mana Viper]], and [[Summon Undead]]
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*Prior to [[0.26]], royal mummies were known as '''greater mummies'''.
  
[[Category:012 Tiles]] [[Category:Mummy]]
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[[Category:Mummy]]

Latest revision as of 13:38, 26 January 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.

For a list of all mummies, see list of mummies.

royal mummy MRoyal mummy.png
HP 128-260
HD 15
XP 6226
Speed 10
AC 10
EV 6
Will 160
Attack1 35 (hit: plain)


Resistances rC+
rElec
rPois+++
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Undead
Size Medium
Type mummy, mummy
Flags Evil
See invisible
Unbreathing
Speaks
An ancient pharaoh, embalmed and cursed to undeath, now capable of great and terrifying feats of magic.

“I see Egypt and the Egyptians — I see the pyramids and obelisks;
I look on chisel’d histories, songs, philosophies, cut in slabs
of sand-stone, or on granite-blocks;
I see at Memphis mummy-pits, containing mummies, embalm’d, swathed
in linen cloth, lying there many centuries;
I look on the fall’n Theban, the large-ball’d eyes, the side-drooping
neck, the hands folded across the breast.”
-Walt Whitman, “Salut au Monde”

Useful Info

Royal mummies are the most powerful and durable mummies, the bane of unprepared adventurers. They can torment you, have great HP, and cause the most powerful death curses. They can be found in the Tomb, on Tomb-themed Ziggurat floors, and in the company of Khufu.

Spells

Spell set I
Slot1 Smiting (7-17) Wizard flag
Slot2 Symbol of Torment Wizard flag
Slot3 Summon Emperor Scorpions Wizard flag
Slot4 Summon Scarabs Wizard flag

Tips & Tricks

  • Royal mummies are extremely dangerous: they can torment and smite from a safe distance, summon slowing death scarabs, and have amazing durability. They'll often survive multiple casts of mid-power Fire Storm, Ignition, Shatter, Dispel Undead, etc., so it's tough to take them down quickly.
  • Catching them with Silence will shut down all of their spells, making them much more manageable.
  • Being undead (through Death Form or species) will take much of the sting out of their death curse.
  • For such a strong monster, they have decidedly a lackluster HD of 15. Unfortunately, their high willpower and undead resistances make this mostly irrelevant, but it does make them vulnerable to Zin's Recite.

History