Difference between revisions of "Zot statue"

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{{stub}}
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{{version013}}
 
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<!--monster-bot-begin-->
{{version}}
 
 
 
 
{{monster
 
{{monster
 
|name=zot statue
 
|name=zot statue
 
|glyph={{Magenta|8}}
 
|glyph={{Magenta|8}}
 
|tile=[[File:Zot statue.png]]
 
|tile=[[File:Zot statue.png]]
|flags={{Stationary flag}}
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|flags={{Archer flag}}<br>{{Artificial flag}}<br>{{No poly flag}}<br>{{Speaks flag}}<br>{{Stationary flag}}<br>{{Vault flag}}
|resistances={{Fire resistance}}, {{Cold resistance}}, {{Electricity resistance}}, {{Poison resistance}},<br>{{Torment resistance}}, {{Negative energy resistance}}, {{Rot resistance}}, {{!sil}}
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|resistances={{Fire resistance 2}}, {{Cold resistance 2}}, <br>{{Electricity resistance 2}}, {{Poison resistance 2}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Drown resistance}}, <br>{{Water resistance}}
|vulnerabilities=None
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|vulnerabilities={{Silver vulnerability}}
 
|max_chunks=0
 
|max_chunks=0
 
|meat={{No corpse}}
 
|meat={{No corpse}}
|xp=15000
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|xp=705
 
|holiness={{Nonliving}}
 
|holiness={{Nonliving}}
 
|magic_resistance=Immune
 
|magic_resistance=Immune
|hp_range=300
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|hp_range=70
|avg_hp=300
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|avg_hp=70
 
|armour_class=12
 
|armour_class=12
 
|evasion=1
 
|evasion=1
|habitat=land
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|habitat=Land
|speed=10
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|speed= 10
 
|size={{Large}}
 
|size={{Large}}
|item_use={{Uses nothing}}
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|item_use={{Starting equipment}}<br>{{Open doors}}
|attack1=20
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|attack1=20 ({{Weapon only type}}: {{Plain flavour}})
 
|attack2=
 
|attack2=
 
|attack3=
 
|attack3=
 
|attack4=
 
|attack4=
|hit_dice=30
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|hit_dice=8
|base_hp=300
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|base_hp=0
 
|extra_hp=0
 
|extra_hp=0
|fixed_hp=300
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|fixed_hp=70
 
|intelligence={{High intelligence}}
 
|intelligence={{High intelligence}}
|genus=[[statue]]
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|genus=statue
 
|species=statue
 
|species=statue
 
}}
 
}}
 +
{{Flavour|An utterly bizarre statue, hewn from a single piece of dark gabbro scintillating with tiny crystals. It is impossible to tell whether the statue is intended to represent some creature or personage, or is completely abstract. One thing is certain: it is profoundly disturbing.}}
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<!--monster-bot-end-->
  
{{Flavour|An utterly bizarre statue, hewn from a single piece of dark gabbro scintillating with tiny crystals. It is impossible to tell whether the statue is intended to represent some creature or personage, or is completely abstract. One thing is certain: it is profoundly disturbing.}}
 
  
 
==Useful Info==
 
==Useful Info==
 
'''Zot statues''' are immensely powerful statues that appear at the end of the [[Sprint]] variant "The Ten Rune Challenge."  They have high HP, are resistant or immune to all elements, and possess a very nasty spell set.
 
'''Zot statues''' are immensely powerful statues that appear at the end of the [[Sprint]] variant "The Ten Rune Challenge."  They have high HP, are resistant or immune to all elements, and possess a very nasty spell set.
  
{{Spellcaster
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<!--spl-bot-begin-->
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==Spells==
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{{Spellcaster4
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|number=
 
|slot1=[[Summon Eyeballs]]
 
|slot1=[[Summon Eyeballs]]
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|flags1={{Magical slot flag}}
 
|slot2=[[Malmutate]]
 
|slot2=[[Malmutate]]
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|flags2={{Magical slot flag}}
 
|slot3=[[Haste]]
 
|slot3=[[Haste]]
 +
|flags3={{Magical slot flag}}
 
|slot4=[[Shadow Creatures]]
 
|slot4=[[Shadow Creatures]]
|slot5=[[Summon Small Mammals]]
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|flags4={{Magical slot flag}}
|slot6=[[Summon Eyeballs]]
 
 
}}
 
}}
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{{clear}}
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<!--spl-bot-end-->
  
 
==Tips & Tricks==
 
==Tips & Tricks==
*[[Mass Abjuration]] is good for dealing with the summons in general.
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*Zot statues can't actually haste themselves, because they are [[stationary]] monsters. And since they don't know [[Haste Other]], they can't haste their allies either.
*Having [[stasis]] will protect you from being paralyzed by the eyes it will summon.
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*Their [[Shadow Creatures]] spell is especially strong because it will only generate [[Orb Guardian]]s and [[moths of wrath]].
*[[Resist mutation]] can help against the statue and its summoned eyes' attempts to mutate you.
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*[[Mass Abjuration]] is good for dealing with the summons in general. There is not much space around the statue, so summoning your own monsters is also a good way to stop it from summoning.
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*Having [[stasis]] will protect you from being paralyzed by the eyes it will summon, while [[resist mutation]] can help against the Malmutate spells being fired from both the statue and any [[shining eye]]s it may summon, as well as the [[mutagenic fog]].
  
 
[[Category:Vault-only monsters]]
 
[[Category:Vault-only monsters]]

Latest revision as of 20:26, 24 March 2015

Version 0.13: This article may not be up to date for the latest stable release of Crawl.
zot statue 8Zot statue.png
HP 70
HD 8
XP 705
Speed 10
AC 12
EV 1
Will Immune
Attack1 20 (weapon only: plain)


Resistances rF++, rC++,
rElec++, rPois++,
rN+++, rTorm,
rRot+++, rDrown,
rWater
Vulnerabilities Silver
Habitat Land
Intelligence High
Uses Starting equipment
Open doors
Holiness Non-living
Size Large
Type statue, statue
Flags Archer
Artificial
No poly
Speaks
Stationary
Vault
An utterly bizarre statue, hewn from a single piece of dark gabbro scintillating with tiny crystals. It is impossible to tell whether the statue is intended to represent some creature or personage, or is completely abstract. One thing is certain: it is profoundly disturbing.


Useful Info

Zot statues are immensely powerful statues that appear at the end of the Sprint variant "The Ten Rune Challenge." They have high HP, are resistant or immune to all elements, and possess a very nasty spell set.

Spells

Spell set
Slot1 Summon Eyeballs Magical flag
Slot2 Malmutate Magical flag
Slot3 Haste Magical flag
Slot4 Shadow Creatures Magical flag

Tips & Tricks

  • Zot statues can't actually haste themselves, because they are stationary monsters. And since they don't know Haste Other, they can't haste their allies either.
  • Their Shadow Creatures spell is especially strong because it will only generate Orb Guardians and moths of wrath.
  • Mass Abjuration is good for dealing with the summons in general. There is not much space around the statue, so summoning your own monsters is also a good way to stop it from summoning.
  • Having stasis will protect you from being paralyzed by the eyes it will summon, while resist mutation can help against the Malmutate spells being fired from both the statue and any shining eyes it may summon, as well as the mutagenic fog.