Difference between revisions of "Rakshasa"

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{{monster info}}
{{monster
 
|name=rakshasa
 
|glyph={{Yellow|R}}
 
|tile=[[File:Rakshasa.png]]
 
|flags={{See invisible flag}}<br>{{!sil flag}}
 
|resistances={{Poison resistance}}, {{Negative energy resistance 3}}, <br>{{Torment resistance}}, {{Rot resistance}}
 
|vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}}
 
|max_chunks=0
 
|meat={{No corpse}}
 
|xp=855
 
|holiness={{Demonic}}
 
|magic_resistance=133
 
|hp_range=39-73
 
|avg_hp=56
 
|armour_class=10
 
|evasion=14
 
|habitat=Land
 
|speed= 10
 
|size={{Medium}}
 
|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
 
|attack1=20 ({{Hit type}}: {{Plain flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=10
 
|base_hp=3
 
|extra_hp=5
 
|fixed_hp=0
 
|intelligence={{High intelligence}}
 
|genus=rakshasa
 
|species=rakshasa
 
}}
 
{{Flavour|A demon in the form of a tiger who comes to the material world in search of power and knowledge. Rakshasas are experts in the art of illusion, and are simultaneously intelligent and cruel.
 
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Vaisampayana said, 'Not far from the place where the Pandavas were asleep, a Rakshasa by name Hidimva dwelt on the Sala tree. Possessed of great energy and prowess, he was a cruel cannibal of visage that was grim in consequence of his sharp and long teeth. He was now hungry and longing for human flesh. Of long shanks and a large belly, his locks and beard were both red in hue. His shoulders were broad like the neck of a tree; his ears were like unto arrows, and his features were frightful.<br>
 
-_Mahābhārata_, Adi Parva, Hidimva-vadha Parva, section CLIV. ca. 500 B.C.<br>
 
trans. Kisari Mohan Ganguli, 1883}}
 
 
 
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==Useful Info==
 
==Useful Info==
'''Rakshasas''' are [[demonic]] illusionists that spawn multiple weak decoys while keeping themselves invisible. Even if you can see them, they do not display how injured they are, making it difficult to tell which rakshasa you were fighting only a moment before. They are fortunately rare, appearing only in the deepest parts of the [[Dungeon]], [[the Abyss]], and [[Pandemonium]].
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'''Rakshasas''' are [[demonic]] illusionists that wield [[whip]]s and spawn multiple decoys of themselves and any monsters in their [[line of sight]]. These decoys are every bit as dangerous as the original, but all decoys will disappear when the original is slain. Also, when reduced to 50% HP, they will occasionally create two duplicates instantly. They are a common sight in [[the Depths]], [[the Abyss]], and [[Lom Lobon]]'s realm in [[Pandemonium]] - but may show up as early as D:8.
  
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{{monster spells}}
==Spells==
 
 
 
{{Spellcaster
 
|number=
 
|slot1=[[Rakshasa Summon]]
 
|slot2=[[Blink]]
 
|slot3=[[Invisibility]]
 
|slot4=[[Rakshasa Summon]]
 
|slot5=[[Blink]]
 
|slot6=[[Teleport Self]]
 
}}
 
{{clear}}
 
 
 
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==Tips & Tricks==
 
==Tips & Tricks==
*[[See Invisible]] makes rakshasas much less frustrating to deal with.
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*Thanks to Force Lance, their ranged damage output is significant, especially to lightly armoured characters; even heavily armoured characters can be knocked out of an advantageous choke point. If you're uncomfortable facing a single rakshasa, flee before it duplicates and makes itself even deadlier.
*If you can force the actual rakshasa into melee with you, you can usually get in some hits before it blinks away and starts summoning more allies.
 
*Their clones can be extremely irritating, particularly for melee characters with inaccurate heavy weapons:
 
 
 
{{crawlquote|<u>'''Clone Stats'''</u><br>'''HP''': 1<br>'''HD''': 1<br>'''AC''': 1<br>'''EV''': 30<br>'''Attack''': 0 (hit: plain)}}
 
  
They can be killed in one hit, but hitting them is the hard part. [[Magic Dart]], [[Fireball]], or any other highly accurate spell works well, as does [[Abjuration]].
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==History==
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*Prior to [[0.25]], rakshasas had [[Iskenderun's Mystic Blast]] instead of [[Force Lance]].
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*Prior to [[0.14]], they knew [[Blink]], [[Invisibility]], [[Teleport Self]], and the much-less-deadly [[Rakshasa Summon]] in place of their current spellset.

Latest revision as of 19:04, 22 September 2024

Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
rakshasa RRakshasa.png
HP 43-88
HD 11
XP 991
Speed 10
AC 6
EV 14
Will 140
Attack1 20 (hit: plain)


Resistances rPois+
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Demonic
Size Medium
Type rakshasa, rakshasa
Flags
See invisible
A demon in the form of a tiger who comes to the material world in search of power and knowledge. Rakshasas are experts in the art of illusion, and are simultaneously intelligent and cruel.

“Vaisampayana said, 'Not far from the place where the Pandavas were asleep, a Rakshasa by name Hidimva dwelt on the Sala tree. Possessed of great energy and prowess, he was a cruel cannibal of visage that was grim in consequence of his sharp and long teeth. He was now hungry and longing for human flesh. Of long shanks and a large belly, his locks and beard were both red in hue. His shoulders were broad like the neck of a tree; his ears were like unto arrows, and his features were frightful.”
-_Mahābhārata_, Adi Parva, Hidimva-vadha Parva, section CLIV. ca. 500 B.C.
trans. Kisari Mohan Ganguli, 1883.

Useful Info

Rakshasas are demonic illusionists that wield whips and spawn multiple decoys of themselves and any monsters in their line of sight. These decoys are every bit as dangerous as the original, but all decoys will disappear when the original is slain. Also, when reduced to 50% HP, they will occasionally create two duplicates instantly. They are a common sight in the Depths, the Abyss, and Lom Lobon's realm in Pandemonium - but may show up as early as D:8.

Spells

Spell set I
Slot1 Force Lance (3d14) Magical flag
Slot2 Phantom Mirror Magical flag
Slot3 Blink Magical flag

Tips & Tricks

  • Thanks to Force Lance, their ranged damage output is significant, especially to lightly armoured characters; even heavily armoured characters can be knocked out of an advantageous choke point. If you're uncomfortable facing a single rakshasa, flee before it duplicates and makes itself even deadlier.

History