Difference between revisions of "Spooky statue"
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− | {{ | + | {{obsolete}} |
− | + | {{monster | |
− | + | |name=spooky statue | |
− | + | |glyph={{LightGrey|8}} | |
− | + | |tile=[[Image:Spooky statue.png]] | |
− | < | + | |flags={{Special ability flag}}<br>{{Stationary flag}}<br>{{Evil flag}} |
− | + | |resistances={{Poison resistance}}, {{Fire resistance}}, {{Cold resistance}}, {{Electricity resistance}},<br>{{Rot resistance}}, {{Negative energy resistance}}, {{Torment resistance}} | |
− | + | |vulnerabilities={{Holy vulnerability}} | |
+ | |max_chunks=0 | ||
+ | |meat={{No corpse}} | ||
+ | |xp=602 | ||
+ | |holiness={{Nonliving}} | ||
+ | |magic_resistance=Immune | ||
+ | |hp_range=70 | ||
+ | |avg_hp=70 | ||
+ | |armour_class=12 | ||
+ | |evasion=1 | ||
+ | |habitat=land | ||
+ | |speed=10 | ||
+ | |size={{Large}} | ||
+ | |item_use={{Uses nothing}} | ||
+ | |attack1= | ||
+ | |attack2= | ||
+ | |attack3= | ||
+ | |attack4= | ||
+ | |hit_dice=8 | ||
+ | |base_hp=0 | ||
+ | |extra_hp=0 | ||
+ | |fixed_hp=70 | ||
+ | |intelligence={{High intelligence}} | ||
+ | |genus=clay golem | ||
+ | |species=spooky statue | ||
+ | }} | ||
+ | {{Flavour|You sense a ghostly presence around this statue, and it's not the slightest bit friendly.}} | ||
==Useful Info== | ==Useful Info== | ||
Line 30: | Line 56: | ||
*An [[amulet of warding]] can help protect you from the summoned undead while you smash the statue to pieces. | *An [[amulet of warding]] can help protect you from the summoned undead while you smash the statue to pieces. | ||
*They can't see you (and thus can't haunt you) if you're [[invisible]]. However, stepping into the water near them immediately makes you visible again. Fly over it while invisible to render these guys harmless. | *They can't see you (and thus can't haunt you) if you're [[invisible]]. However, stepping into the water near them immediately makes you visible again. Fly over it while invisible to render these guys harmless. | ||
+ | |||
+ | ==History== | ||
+ | In [[0.13]] they were replaced with patrolling [[curse skull]]s. | ||
+ | |||
+ | [[Category:Obsolete monsters]] |
Latest revision as of 22:56, 10 October 2013
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
spooky statue 8 | |
---|---|
HP | 70 |
HD | 8 |
XP | 602 |
Speed | 10 |
AC | 12 |
EV | 1 |
Will | Immune
|
Resistances | rPois+, rF+, rC+, rElec, rRot, rN+, rTorm |
Vulnerabilities | Holy |
Habitat | land |
Intelligence | High |
Uses | Uses nothing |
Holiness | Non-living |
Size | Large |
Type | clay golem, spooky statue |
Flags | Special ability Stationary Evil |
You sense a ghostly presence around this statue, and it's not the slightest bit friendly. |
Contents
Useful Info
Spooky statues are stationary monsters that attack by occasionally casting Haunt on you when you are in their line of sight. Unlike some statues, they are not vulnerable to wands of disintegration. They can be found in certain endings of the Crypt, usually behind a small lake and guarding a small cache of treasure.
Spells
Spell set | |
---|---|
Slot1 | Haunt |
Slot2 | none |
Slot3 | none |
Slot4 | none |
Slot5 | none |
Slot6 | none |
Tips & Tricks
- An amulet of warding can help protect you from the summoned undead while you smash the statue to pieces.
- They can't see you (and thus can't haunt you) if you're invisible. However, stepping into the water near them immediately makes you visible again. Fly over it while invisible to render these guys harmless.
History
In 0.13 they were replaced with patrolling curse skulls.
Categories:
- Obsolete articles
- Poison resistance
- Fire resistance
- Cold resistance
- Electricity resistance
- Rot resistance
- Negative energy resistance
- Torment resistance
- Holy vulnerability
- High intelligence
- Uses nothing
- Nonliving holiness
- Asphyxiation resistance
- Large monsters
- Special ability
- Stationary
- Evil
- Evil monsters
- Monsters
- Spellcaster
- Obsolete monsters