Difference between revisions of "Fire elemental"
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==Useful Info== | ==Useful Info== | ||
− | '''Fire elementals''' are animated beings of flame, dealing fire damage with their attacks and leaving a trail of flame [[cloud]]s behind them. They are resistant to most elements, but vulnerable to cold and fragile in general. They are rarely found normally except as part of [[Azrael]]'s band of monsters, though you can | + | '''Fire elementals''' are animated beings of flame, dealing purely fire damage with their attacks and leaving a trail of flame [[cloud]]s behind them. They are resistant to most elements, but vulnerable to cold and fragile in general. |
+ | |||
+ | They are rarely found normally except in fire-themed vaults or as part of [[Azrael]]'s band of monsters, though you can summon them yourself by invoking [[Qazlal]]'s Elemental Force when clouds of fire (including those from a forest fire) are visible. | ||
==Tips & Tricks== | ==Tips & Tricks== | ||
− | *[[Fire resistance]] will reduce their damage | + | *[[Fire resistance]] will reduce their damage tremendously. |
− | *A | + | *A couple of zaps from a [[wand of iceblast]] or other cold attack should destroy them. |
*They have complete immunity to fire damage. Although they ignore most [[Fire Magic]], you can still take them out with either [[Bolt of Magma]] or [[Fire Storm]], as those also deal physical damage. | *They have complete immunity to fire damage. Although they ignore most [[Fire Magic]], you can still take them out with either [[Bolt of Magma]] or [[Fire Storm]], as those also deal physical damage. | ||
+ | *If using Qazlal's Elemental Force, the friendliness of the elemental will depend on the source of the cloud: Your clouds are friendly, ambient clouds are neutral, enemy clouds are hostile. | ||
+ | |||
+ | ==History== | ||
+ | *Prior to [[0.28]], they were [[:Category:Water_vulnerability|vulnerable to water]]. | ||
+ | *Prior to [[0.19]], you could summon your own fire elementals by evoking a [[lamp of fire]]. |
Latest revision as of 21:35, 13 August 2022
Version 0.21: This article may not be up to date for the latest stable release of Crawl.
fire elemental E | |
---|---|
HP | 21-44 |
HD | 6 |
XP | 196 |
Speed | 13 |
AC | 4 |
EV | 12 |
Will | Immune |
Attack1 | 0 (hit: pure fire)
|
Resistances | rF+++ rElec rPois+++ rMiasma rN+++ rTorm rSticky |
Vulnerabilities | Cold |
Habitat | Amphibious lava |
Intelligence | Brainless |
Uses | Uses nothing |
Holiness | Non-living |
Size | Large |
Type | elemental, fire elemental |
Flags | Unbreathing Insubstantial |
A spirit drawn from the elemental plane of fire, which exists in this world as a brilliant column of raging flames. |
Useful Info
Fire elementals are animated beings of flame, dealing purely fire damage with their attacks and leaving a trail of flame clouds behind them. They are resistant to most elements, but vulnerable to cold and fragile in general.
They are rarely found normally except in fire-themed vaults or as part of Azrael's band of monsters, though you can summon them yourself by invoking Qazlal's Elemental Force when clouds of fire (including those from a forest fire) are visible.
Tips & Tricks
- Fire resistance will reduce their damage tremendously.
- A couple of zaps from a wand of iceblast or other cold attack should destroy them.
- They have complete immunity to fire damage. Although they ignore most Fire Magic, you can still take them out with either Bolt of Magma or Fire Storm, as those also deal physical damage.
- If using Qazlal's Elemental Force, the friendliness of the elemental will depend on the source of the cloud: Your clouds are friendly, ambient clouds are neutral, enemy clouds are hostile.
History
- Prior to 0.28, they were vulnerable to water.
- Prior to 0.19, you could summon your own fire elementals by evoking a lamp of fire.
Categories:
- 0.21 articles
- Hit type
- Pure fire flavour
- Fire resistance
- Fire resistance 3
- Electricity resistance
- Poison resistance
- Poison resistance 3
- Miasma resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Sticky flame resistance
- Cold vulnerability
- Brainless intelligence
- Uses nothing
- Nonliving holiness
- Asphyxiation resistance
- Large monsters
- Unbreathing monsters
- Insubstantial monsters
- Monsters