Difference between revisions of "Reaping"
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− | {{ | + | {{version032}} |
− | {{flavour| | + | {{flavour|Any foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt.}} |
− | '''Reaping''' is a | + | '''Reaping''' is a [[brand]] exclusive to the [[sword of Zonguldrok]] which does the following: |
+ | *When an enemy hit by a reaping weapon dies, it has a chance to rise as an allied [[zombie]]. This scales with damage dealt: if a weapon of reaping did all the damage, you have a 50% chance to create a zombie. | ||
+ | :Reaping works alongside [[Death Channel]], but doesn't work with [[Animate Dead]], and is overridden by [[Infestation]]. [[Death drop]]s (such as [[dragon scales]]) will not be created. | ||
− | This is considered an [[evil]] brand. Attacking an enemy with a weapon of reaping will offend the [[good gods]]. | + | This is considered an [[evil]] brand. Attacking an enemy with a weapon of reaping will offend the [[good gods]]. Reaping is also ineffective while worshipping [[Gozag]], [[Okawaru]], or [[Yredelemnul]] (who reaps for you). |
− | == | + | ==Sources== |
− | + | Reaping can only be found on the [[sword of Zonguldrok]]. It cannot be obtained by any other method. | |
− | + | However, the [[chaos]] brand has a 1% chance to add the reaping effect on any attack. | |
− | Before [[0.10]], the effect occurred any time you dealt a killing blow with the reaping weapon. | + | ==History== |
− | + | {{CBA|0.33|the reaping brand will sometimes appear on [[randart]]s. Also, instead of permanent zombies, it will create temporary [[spectral thing|spectrals]] (but at a somewhat higher chance than it used to create zombies).}} | |
− | Before [[0.8]], this brand was also found on [[arrow]]s, [[dart]]s, [[bow]] | + | *Prior to [[0.28]], the reaping brand did not prevent [[death drop]]s from appearing. |
+ | *Prior to [[0.16]], this brand could be found on the [[Spear of the Botono]]. | ||
+ | *Prior to [[0.13]], this brand could also generate on [[scythe]]s. | ||
+ | *Before [[0.10]], the effect occurred any time you dealt a killing blow with the reaping weapon. | ||
+ | *Before [[0.8]], this brand was also found on [[arrow]]s, [[dart]]s, [[bow (item)|bows]] and [[longbow]]s. | ||
{{brands}} | {{brands}} | ||
[[Category:Brands]] | [[Category:Brands]] |
Latest revision as of 21:46, 13 January 2025
Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
Any foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. |
Reaping is a brand exclusive to the sword of Zonguldrok which does the following:
- When an enemy hit by a reaping weapon dies, it has a chance to rise as an allied zombie. This scales with damage dealt: if a weapon of reaping did all the damage, you have a 50% chance to create a zombie.
- Reaping works alongside Death Channel, but doesn't work with Animate Dead, and is overridden by Infestation. Death drops (such as dragon scales) will not be created.
This is considered an evil brand. Attacking an enemy with a weapon of reaping will offend the good gods. Reaping is also ineffective while worshipping Gozag, Okawaru, or Yredelemnul (who reaps for you).
Sources
Reaping can only be found on the sword of Zonguldrok. It cannot be obtained by any other method.
However, the chaos brand has a 1% chance to add the reaping effect on any attack.
History
- In 0.33, the reaping brand will sometimes appear on randarts. Also, instead of permanent zombies, it will create temporary spectrals (but at a somewhat higher chance than it used to create zombies).
- Prior to 0.28, the reaping brand did not prevent death drops from appearing.
- Prior to 0.16, this brand could be found on the Spear of the Botono.
- Prior to 0.13, this brand could also generate on scythes.
- Before 0.10, the effect occurred any time you dealt a killing blow with the reaping weapon.
- Before 0.8, this brand was also found on arrows, darts, bows and longbows.
Brands | |
---|---|
Melee weapons | Antimagic • Chaos • Distortion • Draining • Electrocution • Flaming • Freezing • Heavy • Holy wrath • Pain • Protection • Reaching • Spectral • Speed • Vampiric • Venom Disruption • Dragon slaying • Reaping • Silver |
Launchers | Antimagic • Draining • Electrocution • Flaming • Freezing • Heavy • Penetration • Speed |
Throwing weapons | Atropa • Curare • Datura • Dispersal • Poisoned • Silver |