Difference between revisions of "Quasit"
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==Tips & Tricks== | ==Tips & Tricks== | ||
| − | *[[Iskenderun's Mystic Blast]] | + | *While their Dexterity-draining attacks can be annoying, they are very rarely dangerous. You'll just be a little worse at [[EV|dodging]] and [[stealth]] for a while. |
| − | *Quasits have low [[ | + | *[[Searing Ray]] and [[Iskenderun's Mystic Blast]] ignore resistances, so they're perfect for the quasit, and even [[Magic Dart]] is an option if you don't mind taking a while killing them. [[Earth Magic]] like [[Stone Arrow]] or [[Sandblast]] can also work. If you only have [[fire]] or [[cold]] damage at your disposal, use the biggest spells you've got; their resistances aren't insurmountable. |
| + | *Quasits have low [[willpower]], which makes them good targets for [[Hexes]] or wands of [[wand of paralysis|paralysis]] and [[wand of disintegration|disintegration]]. | ||
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| + | ==History== | ||
| + | *In [[0.33]], quasits were removed. | ||
[[Category:Demon]] | [[Category:Demon]] | ||
Latest revision as of 10:03, 6 May 2025
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
| quasit 5 | |
|---|---|
| HP | 9-20 |
| HD | 3 |
| XP | 45 |
| Speed | 13 |
| AC | 5 |
| EV | 17 |
| Will | 10 |
| Attack1 | 3 (bite: drain dexterity) |
| Attack2 | 2 (claw: drain dexterity) |
| Attack3 | 2 (claw: drain dexterity) |
| Resistances | rF+ rC+ rPois+ rMiasma rN+++ rTorm |
| Vulnerabilities | Holy |
| Habitat | Land |
| Intelligence | Human |
| Uses | Open doors |
| Holiness | Demonic |
| Size | Small |
| Type | quasit, quasit |
| Flags | |
| A cowardly little demon with a long, viciously pointed tail. Its sharp claws are coated with a venom that stiffens muscles.
“You’ll have to pay double reckoning; ’tis only fair you should pay for your dexterity.” |
Useful Info
Quasits are fast and annoying tier-5 demons whose attacks drain your dexterity. They've got high evasion and a wide variety of resistances, making it difficult for low-level characters to defeat them without taking some stat damage. They are one of the few demons you can encounter naturally in the upper floors of the Dungeon.
Tips & Tricks
- While their Dexterity-draining attacks can be annoying, they are very rarely dangerous. You'll just be a little worse at dodging and stealth for a while.
- Searing Ray and Iskenderun's Mystic Blast ignore resistances, so they're perfect for the quasit, and even Magic Dart is an option if you don't mind taking a while killing them. Earth Magic like Stone Arrow or Sandblast can also work. If you only have fire or cold damage at your disposal, use the biggest spells you've got; their resistances aren't insurmountable.
- Quasits have low willpower, which makes them good targets for Hexes or wands of paralysis and disintegration.
History
- In 0.33, quasits were removed.