Difference between revisions of "Minotaur (monster)"

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''This page is about the monster. For the player species, see [[Minotaur]].''
 
''This page is about the monster. For the player species, see [[Minotaur]].''
 
{{monster info|minotaur}}
 
{{monster info|minotaur}}
  
 
==Useful Info==
 
==Useful Info==
'''Minotaurs''' are moderately powerful creatures which serve as the final challenge of every [[Gauntlet]]: they guard the exit -- and the pile of treasure left behind by the last few adventurers foolish enough to challenge them. They are armed and heavily armoured, carry a stack of deadly [[javelin]]s, and can counter melee attacks with vicious headbutts, making them dangerous opponents at any range. They do appear sometimes outside of a Gauntlet in [[the Depths]] and [[the Vaults]].  
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'''Minotaurs''' are moderately powerful creatures which serve as the final challenge of every [[Gauntlet]]: they guard the exit -- and the pile of treasure left behind by the last few adventurers foolish enough to challenge them. They are armed and heavily armoured, carry a stack of deadly [[javelin]]s, and can counter melee attacks with vicious headbutts, making them dangerous opponents at any range. They do appear sometimes outside of a Gauntlet in [[the Depths]] and [[the Vaults]], or in a rare [[vault]] in the Shoals.
  
 
==Tips & Tricks==
 
==Tips & Tricks==
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*Even though they are a "boss"-like monster, Minotaurs can not see [[invisible]].
 
*Be sure to examine them before the fight to know just how heavy a hitter they're going to be. A bare-handed minotaur is much less of a threat than one wielding an artefact [[executioner's axe]].
 
*Be sure to examine them before the fight to know just how heavy a hitter they're going to be. A bare-handed minotaur is much less of a threat than one wielding an artefact [[executioner's axe]].
*Their javelins hit hard, which makes ranged combat a risky proposition for lightly armoured characters. [[Invisibility]] or a [[scarf]] of repulsion can help tilt the odds back in your favor. Alternatively, some maps may allow you to run and hide between shots until you've exhausted their ammo supply, then blast them with impunity.
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*Their javelins hit hard, which makes ranged combat a risky proposition for lightly armoured characters. Invisibility or a [[scarf]] of repulsion can help tilt the odds back in your favor. Alternatively, some maps may allow you to run and hide between shots until you've exhausted their ammo supply, then blast them with impunity.
**[[Demonspawn]] and heavily mutated characters beware, as minotaurs frequently carry [[silver]] javelins. They will hurt. A ''lot''.
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**[[Demonspawn]], [[Transmuter]]s, and heavily mutated characters beware, as minotaurs frequently carry [[silver]] javelins. They will hurt. A ''lot''.
 
*You do not have to kill the minotaur. You can sneak or [[scroll of blinking|blink]] past, grab the loot, and run.
 
*You do not have to kill the minotaur. You can sneak or [[scroll of blinking|blink]] past, grab the loot, and run.
 
*Don't hesitate to use up resources on this fight. Minotaurs have been the death of many a promising character, and it's a lot easier to replace that [[potion of might]] than it is to start over.
 
*Don't hesitate to use up resources on this fight. Minotaurs have been the death of many a promising character, and it's a lot easier to replace that [[potion of might]] than it is to start over.

Latest revision as of 07:23, 17 September 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.

This page is about the monster. For the player species, see Minotaur.

minotaur HMinotaur.png
HP 51-104
HD 14
XP 1231
Speed 10
AC 6
EV 9
Will 100
Attack1 35 (hit: plain)
Attack2 20 (gore: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type minotaur, minotaur
Flags Fighter
Speaks
Warm-blooded
A large muscular human with the head of a bull. It makes its home in secluded labyrinths.

Useful Info

Minotaurs are moderately powerful creatures which serve as the final challenge of every Gauntlet: they guard the exit -- and the pile of treasure left behind by the last few adventurers foolish enough to challenge them. They are armed and heavily armoured, carry a stack of deadly javelins, and can counter melee attacks with vicious headbutts, making them dangerous opponents at any range. They do appear sometimes outside of a Gauntlet in the Depths and the Vaults, or in a rare vault in the Shoals.

Tips & Tricks

  • Even though they are a "boss"-like monster, Minotaurs can not see invisible.
  • Be sure to examine them before the fight to know just how heavy a hitter they're going to be. A bare-handed minotaur is much less of a threat than one wielding an artefact executioner's axe.
  • Their javelins hit hard, which makes ranged combat a risky proposition for lightly armoured characters. Invisibility or a scarf of repulsion can help tilt the odds back in your favor. Alternatively, some maps may allow you to run and hide between shots until you've exhausted their ammo supply, then blast them with impunity.
  • You do not have to kill the minotaur. You can sneak or blink past, grab the loot, and run.
  • Don't hesitate to use up resources on this fight. Minotaurs have been the death of many a promising character, and it's a lot easier to replace that potion of might than it is to start over.

History

  • Prior to 0.23, the minotaur branch was the Labyrinth instead of the Gauntlet.
  • Prior to 0.22, minotaurs had no armour, no javelins, and significantly less MR, making them much less of a threat.
  • Prior to 0.14, minotaurs appearing naturally outside of labyrinths didn't come with equipment.