Difference between revisions of "Reaping"

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{{flavour|If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer.}}
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{{flavour|Any foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt.}}
  
'''Reaping''' is a very rare [[brand]], found only on the [[Sword of Zonguldrok]]. If an enemy killed by a reaping weapon would normally generate a [[corpse]], it may instead generate an [[disposition|allied]] [[zombie]] of that creature. The chance of this occurring depends on the percentage of damage you dealt with the actual weapon of reaping.
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'''Reaping''' is a [[brand]] exclusive to the [[sword of Zonguldrok]] which does the following:
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*When an enemy hit by a reaping weapon dies, it has a chance to rise as an allied [[zombie]]. This scales with damage dealt: if a weapon of reaping did all the damage, you have a 50% chance to create a zombie.
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:Reaping works alongside [[Death Channel]], but doesn't work with [[Necrotise]] or [[Animate Dead]], and is overridden by [[Simulacrum]] and [[Infestation]]. [[Death drop]]s (such as [[dragon scales]]) will not be created.
  
This is considered an [[evil]] brand. Attacking an enemy with a weapon of reaping will offend the [[good gods]]. Reaping is also ineffective while worshipping [[Okawaru]] or [[Yredelemnul]].
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This is considered an [[evil]] brand. Attacking an enemy with a weapon of reaping will offend the [[good gods]]. Reaping is also ineffective while worshipping [[Gozag]], [[Okawaru]], or [[Yredelemnul]] (who reaps for you).
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==Sources==
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Reaping can only be found on the [[sword of Zonguldrok]]. It cannot be obtained by any other method.
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However, the [[chaos]] brand has a 1% chance to add the reaping effect on any attack.
  
 
==History==
 
==History==
*Prior to [[0.28]], the reaping brand did not prevent [[death drop]]s from appearing and did not conflict with [[Death Channel]].
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*Prior to [[0.28]], the reaping brand did not prevent [[death drop]]s from appearing.
 
*Prior to [[0.16]], this brand could be found on the [[Spear of the Botono]].
 
*Prior to [[0.16]], this brand could be found on the [[Spear of the Botono]].
 
*Prior to [[0.13]], this brand could also generate on [[scythe]]s.
 
*Prior to [[0.13]], this brand could also generate on [[scythe]]s.

Latest revision as of 00:20, 3 September 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Any foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt.

Reaping is a brand exclusive to the sword of Zonguldrok which does the following:

  • When an enemy hit by a reaping weapon dies, it has a chance to rise as an allied zombie. This scales with damage dealt: if a weapon of reaping did all the damage, you have a 50% chance to create a zombie.
Reaping works alongside Death Channel, but doesn't work with Necrotise or Animate Dead, and is overridden by Simulacrum and Infestation. Death drops (such as dragon scales) will not be created.

This is considered an evil brand. Attacking an enemy with a weapon of reaping will offend the good gods. Reaping is also ineffective while worshipping Gozag, Okawaru, or Yredelemnul (who reaps for you).

Sources

Reaping can only be found on the sword of Zonguldrok. It cannot be obtained by any other method.

However, the chaos brand has a 1% chance to add the reaping effect on any attack.

History

Brands
Melee weapons AntimagicChaosDistortionDrainingElectrocutionFlamingFreezingHeavyHoly wrathPainProtectionReachingSpectralSpeedVampiricVenom
DisruptionDragon slayingReapingSilver
Launchers AntimagicDrainingElectrocutionFlamingFreezingHeavyPenetrationSpeed
Throwing weapons AtropaCurareDaturaDispersalPoisonedSilver