Difference between revisions of "Slow"
GamerKilroy (talk | contribs) (Formatting. Moved trunk stuff to CBA, Added more sources of Slow, Added info about Slow+Fast. Fixed link to Mutations.) |
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:''This article is about the status condition. For the spell, see [[Slow (spell)]].'' | :''This article is about the status condition. For the spell, see [[Slow (spell)]].'' | ||
| + | {{flavour|All your actions take 50% longer.}} | ||
| − | [[Slow]] is a status effect that makes all actions take 150% their normal duration | + | [[Slow]] is a status effect that makes all actions take 150% their normal duration. |
==Effect== | ==Effect== | ||
| − | Slowed creatures take 50% longer for | + | Slowed creatures take 50% longer for any action. This can seriously reduce the damage output of affected creatures, and it is much easier to escape slowed pursuers (but much harder to escape when slowed). |
| − | It can be removed by [[Quicksilver Bolt|quicksilver]] attacks or a [[potion of cancellation]]. A source of [[Haste]] ( | + | It can be removed by [[Quicksilver Bolt|quicksilver]] attacks or a [[potion of cancellation]]. A source of [[Haste]] (such as a [[potion of haste]] or [[Berserk]]) can also negate Slow, returning you to normal speed without rounding error. Note that Haste doesn't remove the Slow status, just cancels its effects. |
[[Formicid]]s are completely immune to the effect due to their [[stasis]]. | [[Formicid]]s are completely immune to the effect due to their [[stasis]]. | ||
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*The [[Slow (spell)|Slow]] [[spell]] | *The [[Slow (spell)|Slow]] [[spell]] | ||
{{monsters with spell|Slow}} | {{monsters with spell|Slow}} | ||
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Additional sources of Slow include: | Additional sources of Slow include: | ||
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*Overwhelming [[divine retribution]] | *Overwhelming [[divine retribution]] | ||
*[[Berserk]] running out and by extension the effect of a [[Datura]]-tipped dart. | *[[Berserk]] running out and by extension the effect of a [[Datura]]-tipped dart. | ||
| + | *[[Poor Constitution]] mutation at Level 2 | ||
| + | *[[Stat zero]] | ||
Note that [[Swiftness]] applies -Swift at the end of it's duration, which unlike a normal Slow only reduces movement speed. | Note that [[Swiftness]] applies -Swift at the end of it's duration, which unlike a normal Slow only reduces movement speed. | ||
==History== | ==History== | ||
| − | |||
*Prior to [[0.14]], you could be slowed by drinking a [[potion of slowing]]. | *Prior to [[0.14]], you could be slowed by drinking a [[potion of slowing]]. | ||
Latest revision as of 09:35, 13 October 2025
- This article is about the status condition. For the spell, see Slow (spell).
| All your actions take 50% longer. |
Slow is a status effect that makes all actions take 150% their normal duration.
Effect
Slowed creatures take 50% longer for any action. This can seriously reduce the damage output of affected creatures, and it is much easier to escape slowed pursuers (but much harder to escape when slowed).
It can be removed by quicksilver attacks or a potion of cancellation. A source of Haste (such as a potion of haste or Berserk) can also negate Slow, returning you to normal speed without rounding error. Note that Haste doesn't remove the Slow status, just cancels its effects.
Formicids are completely immune to the effect due to their stasis.
Sources
The following enemies cast Slow:
- n
Bog body - e
Deep elf archer - x
Erica - w
Gastronok - S
Guardian serpent - H
Guardian sphinx - a
Imperial myrmidon - E
Iron elemental - @
Jessica - @
Kirke - L
Lich - h
Natasha - H
Sphinx - i
The Enchantress
The following enemies may be able to cast Slow, depending on their spell set:
- &
Pandemonium lord (3.4% chance)
Additional sources of Slow include:
- Metabolic Englaciation and the Skin of Zhor
- Miasma clouds
- Curare-tipped darts
- Cheibriados' Temporal Distortion
- Chaotic effects
- Mummy death curses
- Torpor snails while they're in LOS
- Miscasting a Hexes spell
- Taking cold damage while cold-blooded
- Overwhelming divine retribution
- Berserk running out and by extension the effect of a Datura-tipped dart.
- Poor Constitution mutation at Level 2
- Stat zero
Note that Swiftness applies -Swift at the end of it's duration, which unlike a normal Slow only reduces movement speed.
History
- Prior to 0.14, you could be slowed by drinking a potion of slowing.