Difference between revisions of "Mummy priest"

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Spells: [[Summon Demon]], [[Smiting]] (1d11 + 6), [[Symbol of Torment]] and [[Summon Undead]].
 
Spells: [[Summon Demon]], [[Smiting]] (1d11 + 6), [[Symbol of Torment]] and [[Summon Undead]].
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==Spells==
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{{Spellcaster
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|number=
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|slot1=[[Summon Demon]]
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|slot2=[[Smiting]] (7-17)
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|slot3=''none''
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|slot4=[[Symbol of Torment]]
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|slot5=[[Summon Undead]]
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|slot6=[[Summon Undead]]
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}}
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{{clear}}
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==Tips & Tricks==
 
==Tips & Tricks==

Revision as of 20:04, 24 January 2013

mummy priest MMummy priest.png
HP 55 - 75
HD 10
XP 1,389
Speed 8
AC 8
EV 7
Will Immune
Attack1 30 (hit: plain)


Resistances rPois+, rC+, rElec, rN+, rTorm, rRot
Vulnerabilities Holy
Habitat land
Intelligence High
Uses Weapons & armour
Holiness Undead
Size Medium
Type mummy, mummy
Flags Spellcaster
Priest
See invisible
Evil
Speaks
The embalmed and undead corpse of an ancient servant of darkness.

Useful Info

Mummy priests are the animated remains of powerful Necromancy-practitioners. Although they can summon demonic or undead reinforcements, their biggest strength lies in their ability to smite or torment you at will. Their mummy death curses are some of the worst you will encounter. Fortunately, they are slow and easily run from if you turn around as soon as you see them. Mummy priests are only found in the Tomb or near its entrance.

Spells: Summon Demon, Smiting (1d11 + 6), Symbol of Torment and Summon Undead.

Spells

Spell set
Slot1 Summon Demon
Slot2 Smiting (7-17)
Slot3 none
Slot4 Symbol of Torment
Slot5 Summon Undead
Slot6 Summon Undead

Tips & Tricks

  • Mummy priests are extremely dangerous opponents, tormenting and smiting you from a safe distance while their summons and mummy allies slow you down. Don't let them live any longer than you have to.
  • Catching them with Silence will shut down all of their spells, making them much more manageable.
  • Avoiding their death curse is advisable. It can savage your stats, deal tremendous amounts of negative energy or torment damage, or summon powerful demons against you. The Haunt spell, Tukima's Dance on holy wrath weapons, or any powerful Summonings spell is recommended.
  • If you do end up killing them yourself, a ring of sustain abilities or two and being undead through Necromutation or just by nature will take much of the sting out of their death curse. Abjuration is also useful for getting rid of any demonic reinforcements.