Difference between revisions of "Josephine"
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==Useful Info== | ==Useful Info== | ||
− | '''Josephine''' is a [[unique]] [[evil]] [[necromancer (monster)|necromancer]] with several nasty spells in her repertoire. She typically wields a branded [[dagger]] and has an entourage of [[undead]] monsters surrounding her. Notably, she can | + | '''Josephine''' is a [[unique]] [[evil]] [[necromancer (monster)|necromancer]] with several nasty spells in her repertoire. She typically wields a branded [[dagger]] and has an entourage of [[undead]] monsters surrounding her. Notably, she can [[Animate Dead|raise minions]] from nearby corpses. |
==Location== | ==Location== | ||
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==Tips & Tricks== | ==Tips & Tricks== | ||
− | *[[Cold]] and [[negative energy]] resistance will take the sting out of her spells | + | *[[Cold]] and [[negative energy]] resistance will take the sting out of her spells. |
− | *Try not to kill any corpse-leaving monsters around her: this will deny her the use of her | + | *Try not to kill any corpse-leaving monsters around her: this will deny her the use of her Animate Dead spell. |
*Try to separate her from her undead pets. She can deal a lot of HP and XP damage blasting you with bolts while you hack your way toward her. | *Try to separate her from her undead pets. She can deal a lot of HP and XP damage blasting you with bolts while you hack your way toward her. | ||
*If she has any particularly strong pets, you can use a [[wand of enslavement]] to turn it against her. | *If she has any particularly strong pets, you can use a [[wand of enslavement]] to turn it against her. | ||
==History== | ==History== | ||
− | Josephine's spell set | + | In [[0.14]] Josephine's spell set was changed drastically: [[Bolt of Cold]] was be replaced with [[Ghostly Fireball]], [[Agony]] with [[Vampiric Draining]], and [[Simulacrum]] with [[Dispel Undead]]. |
Revision as of 20:36, 29 April 2014
Version 0.14: This article may not be up to date for the latest stable release of Crawl.
Josephine @ | |
---|---|
HP | 69 |
HD | 10 |
XP | 1060 |
Speed | 10 |
AC | 0 |
EV | 10 |
Will | 66 |
Attack1 | 11 (hit: plain)
|
Resistances | rN+++ |
Vulnerabilities | Holy |
Habitat | Land |
Intelligence | High |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | human, human |
Flags | Actual spells Evil Speaks Spellcaster Unique Warm-blooded |
A formidable necromancer, committed to her craft even after it left her aged, decaying, and half-undead herself. |
Useful Info
Josephine is a unique evil necromancer with several nasty spells in her repertoire. She typically wields a branded dagger and has an entourage of undead monsters surrounding her. Notably, she can raise minions from nearby corpses.
Location
- The Dungeon:10-16
- The Orcish Mines:2-4
- The Elven Halls:1
- The Swamp:1
- The Shoals:1
- The Snake Pit:1
- The Spider's Nest:1
Spells
Spell set | |
---|---|
Slot1 | Ghostly Fireball (3d16) |
Slot2 | Ghostly Fireball (3d16) |
Slot3 | Vampiric Draining |
Slot4 | Animate Dead |
Slot5 | Dispel Undead (3d18) |
Slot6 | none |
Tips & Tricks
- Cold and negative energy resistance will take the sting out of her spells.
- Try not to kill any corpse-leaving monsters around her: this will deny her the use of her Animate Dead spell.
- Try to separate her from her undead pets. She can deal a lot of HP and XP damage blasting you with bolts while you hack your way toward her.
- If she has any particularly strong pets, you can use a wand of enslavement to turn it against her.
History
In 0.14 Josephine's spell set was changed drastically: Bolt of Cold was be replaced with Ghostly Fireball, Agony with Vampiric Draining, and Simulacrum with Dispel Undead.