Difference between revisions of "Death knight"

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(created placeholder)
 
(Ugh, I accidentally inserted an extraneous space into the tile file name, bleh. Need admin controls to move that. Anyway: monster stats re-pasted, band table made, etc. Hooray.)
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{{version015}}
 
{{version015}}
{{stub}}
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<!--monster-bot-begin-->
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{{monster
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|name=Death knight
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|glyph={{Green|p}}
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|tile=[[File:Death_knight_(monster).png]]
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|flags={{Evil flag}}<br>{{Fighter flag}}<br>{{No regenerate flag}}<br>{{Priest flag}}<br>{{Speaks flag}}<br>{{Warm blood flag}}
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|resistances=None
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|vulnerabilities={{Holy vulnerability}}
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|max_chunks=4
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|meat={{Contaminated corpse}}
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|xp=883
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|holiness={{Natural}}
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|magic_resistance=80
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|hp_range=63-98
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|avg_hp=80
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|armour_class=2
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|evasion=12
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|habitat=Land
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|speed= 10
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|size={{Medium}}
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|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
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|attack1=28 ({{Hit type}}: {{Plain flavour}})
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|attack2=
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|attack3=
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|attack4=
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|hit_dice=10
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|base_hp=5
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|extra_hp=6
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|fixed_hp=0
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|intelligence={{Normal intelligence}}
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|genus=human
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|species=human
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}}
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{{Flavour|A deep dwarf warrior-priest of Yredelemnul that chants unholy homages to the dark god and calls forth the dead.}}
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<!--monster-bot-end-->
  
 
==Useful Info==
 
==Useful Info==
'''Death knights''' are followers of [[Yredelemnul]].
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'''Death knights''' are followers of [[Yredelemnul]]. As with [[deep dwarf death knight]]s before them, they use his invocations to animate the dead, drain life, and partially reflect damage inflicted on them. They are occasionally found in the [[Crypt]] and its [[vault]]s, most notably in its branch ends. Outside of said vaults and branch ends, there is a 66.66% chance for them to have a band of 3-4 of Yred's gifts:
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{|class = "wikitable" style="text-align: center;"
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|-
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|colspan="6"|First spawn
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|-
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|style="text-align: left;"|{{Monsterlink|Wraith}}||9.8%
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|style="text-align: left;"|{{Monsterlink|Freezing wraith}}||11.76%
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|style="text-align: left;"|{{Monsterlink|Phantasmal warrior}}||5.88%
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|-
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|style="text-align: left;"|{{Monsterlink|Skeletal warrior}}||5.88%
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|style="text-align: left;"|{{Glyph|Ghoul}} [[File:Ghoul_(monster).png]] '''[[Ghoul_(monster)|Ghoul]]'''||22.22%
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|style="text-align: left;"|{{Monsterlink|Flayed ghost}}||44.44%
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|}
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{|class = "wikitable" style="text-align: center;"
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|-
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|colspan="4"|Following spawns
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|-
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|style="text-align: left;"|{{Monsterlink|Wraith}}||29.41%
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|style="text-align: left;"|{{Monsterlink|Freezing wraith}}||35.29%
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|-
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|style="text-align: left;"|{{Monsterlink|Phantasmal warrior}}||17.65%
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|style="text-align: left;"|{{Monsterlink|Skeletal warrior}}||17.65%
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|-
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|}
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<!--spl-bot-begin-->
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==Spells==
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{{Spellcaster
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|number=
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|slot1=''none''
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|slot2=[[Animate Dead]]
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|slot3=[[Injury Mirror]]
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|slot4=''none''
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|slot5=[[Drain Life]]
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|slot6=[[Drain Life]]
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}}
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{{clear}}
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<!--spl-bot-end-->
  
 
==Tips & Tricks==
 
==Tips & Tricks==
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* As always with Injury Mirror, it is a good idea to avoid potential self-harm and delay direct or long-lasting attacks (examples of the latter being [[poison]] and [[cloud]]s) until after the status ends. Regularly checking in tiles for the status icon or in console with '''x''' over the monster is important to avoid significant damage.
  
 
==History==
 
==History==

Revision as of 03:24, 23 July 2014

Version 0.15: This article may not be up to date for the latest stable release of Crawl.
Death knight pDeath knight.png
HP 63-98
HD 10
XP 883
Speed 10
AC 2
EV 12
Will 80
Attack1 28 (hit: plain)


Resistances None
Vulnerabilities Holy
Habitat Land
Intelligence Normal
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type human, human
Flags Evil
Fighter
No regenerate
Priest
Speaks
Warm-blooded
A deep dwarf warrior-priest of Yredelemnul that chants unholy homages to the dark god and calls forth the dead.

Useful Info

Death knights are followers of Yredelemnul. As with deep dwarf death knights before them, they use his invocations to animate the dead, drain life, and partially reflect damage inflicted on them. They are occasionally found in the Crypt and its vaults, most notably in its branch ends. Outside of said vaults and branch ends, there is a 66.66% chance for them to have a band of 3-4 of Yred's gifts:

First spawn
W Wraith.png Wraith 9.8% W Freezing wraith.png Freezing wraith 11.76% W Phantasmal warrior.png Phantasmal warrior 5.88%
z Skeletal warrior.png Skeletal warrior 5.88% n Ghoul.png Ghoul 22.22% W Flayed ghost.png Flayed ghost 44.44%
Following spawns
W Wraith.png Wraith 29.41% W Freezing wraith.png Freezing wraith 35.29%
W Phantasmal warrior.png Phantasmal warrior 17.65% z Skeletal warrior.png Skeletal warrior 17.65%

Spells

Spell set
Slot1 none
Slot2 Animate Dead
Slot3 Injury Mirror
Slot4 none
Slot5 Drain Life
Slot6 Drain Life

Tips & Tricks

  • As always with Injury Mirror, it is a good idea to avoid potential self-harm and delay direct or long-lasting attacks (examples of the latter being poison and clouds) until after the status ends. Regularly checking in tiles for the status icon or in console with x over the monster is important to avoid significant damage.

History

Death knights replaced deep dwarf death knights in 0.15.