Difference between revisions of "Death knight"
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− | {{ | + | <!--monster-bot-begin--> |
+ | {{monster | ||
+ | |name=Death knight | ||
+ | |glyph={{Green|p}} | ||
+ | |tile=[[File:Death_knight_(monster).png]] | ||
+ | |flags={{Evil flag}}<br>{{Fighter flag}}<br>{{No regenerate flag}}<br>{{Priest flag}}<br>{{Speaks flag}}<br>{{Warm blood flag}} | ||
+ | |resistances=None | ||
+ | |vulnerabilities={{Holy vulnerability}} | ||
+ | |max_chunks=4 | ||
+ | |meat={{Contaminated corpse}} | ||
+ | |xp=883 | ||
+ | |holiness={{Natural}} | ||
+ | |magic_resistance=80 | ||
+ | |hp_range=63-98 | ||
+ | |avg_hp=80 | ||
+ | |armour_class=2 | ||
+ | |evasion=12 | ||
+ | |habitat=Land | ||
+ | |speed= 10 | ||
+ | |size={{Medium}} | ||
+ | |item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}} | ||
+ | |attack1=28 ({{Hit type}}: {{Plain flavour}}) | ||
+ | |attack2= | ||
+ | |attack3= | ||
+ | |attack4= | ||
+ | |hit_dice=10 | ||
+ | |base_hp=5 | ||
+ | |extra_hp=6 | ||
+ | |fixed_hp=0 | ||
+ | |intelligence={{Normal intelligence}} | ||
+ | |genus=human | ||
+ | |species=human | ||
+ | }} | ||
+ | {{Flavour|A deep dwarf warrior-priest of Yredelemnul that chants unholy homages to the dark god and calls forth the dead.}} | ||
+ | <!--monster-bot-end--> | ||
==Useful Info== | ==Useful Info== | ||
− | '''Death knights''' are followers of [[Yredelemnul]]. | + | '''Death knights''' are followers of [[Yredelemnul]]. As with [[deep dwarf death knight]]s before them, they use his invocations to animate the dead, drain life, and partially reflect damage inflicted on them. They are occasionally found in the [[Crypt]] and its [[vault]]s, most notably in its branch ends. Outside of said vaults and branch ends, there is a 66.66% chance for them to have a band of 3-4 of Yred's gifts: |
+ | |||
+ | {|class = "wikitable" style="text-align: center;" | ||
+ | |- | ||
+ | |colspan="6"|First spawn | ||
+ | |- | ||
+ | |style="text-align: left;"|{{Monsterlink|Wraith}}||9.8% | ||
+ | |style="text-align: left;"|{{Monsterlink|Freezing wraith}}||11.76% | ||
+ | |style="text-align: left;"|{{Monsterlink|Phantasmal warrior}}||5.88% | ||
+ | |- | ||
+ | |style="text-align: left;"|{{Monsterlink|Skeletal warrior}}||5.88% | ||
+ | |style="text-align: left;"|{{Glyph|Ghoul}} [[File:Ghoul_(monster).png]] '''[[Ghoul_(monster)|Ghoul]]'''||22.22% | ||
+ | |style="text-align: left;"|{{Monsterlink|Flayed ghost}}||44.44% | ||
+ | |} | ||
+ | |||
+ | {|class = "wikitable" style="text-align: center;" | ||
+ | |- | ||
+ | |colspan="4"|Following spawns | ||
+ | |- | ||
+ | |style="text-align: left;"|{{Monsterlink|Wraith}}||29.41% | ||
+ | |style="text-align: left;"|{{Monsterlink|Freezing wraith}}||35.29% | ||
+ | |- | ||
+ | |style="text-align: left;"|{{Monsterlink|Phantasmal warrior}}||17.65% | ||
+ | |style="text-align: left;"|{{Monsterlink|Skeletal warrior}}||17.65% | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | <!--spl-bot-begin--> | ||
+ | ==Spells== | ||
+ | {{Spellcaster | ||
+ | |number= | ||
+ | |slot1=''none'' | ||
+ | |slot2=[[Animate Dead]] | ||
+ | |slot3=[[Injury Mirror]] | ||
+ | |slot4=''none'' | ||
+ | |slot5=[[Drain Life]] | ||
+ | |slot6=[[Drain Life]] | ||
+ | }} | ||
+ | {{clear}} | ||
+ | <!--spl-bot-end--> | ||
==Tips & Tricks== | ==Tips & Tricks== | ||
+ | * As always with Injury Mirror, it is a good idea to avoid potential self-harm and delay direct or long-lasting attacks (examples of the latter being [[poison]] and [[cloud]]s) until after the status ends. Regularly checking in tiles for the status icon or in console with '''x''' over the monster is important to avoid significant damage. | ||
==History== | ==History== |
Revision as of 03:24, 23 July 2014
Version 0.15: This article may not be up to date for the latest stable release of Crawl.
Death knight p | |
---|---|
HP | 63-98 |
HD | 10 |
XP | 883 |
Speed | 10 |
AC | 2 |
EV | 12 |
Will | 80 |
Attack1 | 28 (hit: plain)
|
Resistances | None |
Vulnerabilities | Holy |
Habitat | Land |
Intelligence | Normal |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | human, human |
Flags | Evil Fighter No regenerate Priest Speaks Warm-blooded |
A deep dwarf warrior-priest of Yredelemnul that chants unholy homages to the dark god and calls forth the dead. |
Contents
Useful Info
Death knights are followers of Yredelemnul. As with deep dwarf death knights before them, they use his invocations to animate the dead, drain life, and partially reflect damage inflicted on them. They are occasionally found in the Crypt and its vaults, most notably in its branch ends. Outside of said vaults and branch ends, there is a 66.66% chance for them to have a band of 3-4 of Yred's gifts:
First spawn | |||||
W Wraith | 9.8% | W Freezing wraith | 11.76% | W Phantasmal warrior | 5.88% |
z Skeletal warrior | 5.88% | n Ghoul | 22.22% | W Flayed ghost | 44.44% |
Following spawns | |||
W Wraith | 29.41% | W Freezing wraith | 35.29% |
W Phantasmal warrior | 17.65% | z Skeletal warrior | 17.65% |
Spells
Spell set | |
---|---|
Slot1 | none |
Slot2 | Animate Dead |
Slot3 | Injury Mirror |
Slot4 | none |
Slot5 | Drain Life |
Slot6 | Drain Life |
Tips & Tricks
- As always with Injury Mirror, it is a good idea to avoid potential self-harm and delay direct or long-lasting attacks (examples of the latter being poison and clouds) until after the status ends. Regularly checking in tiles for the status icon or in console with x over the monster is important to avoid significant damage.
History
Death knights replaced deep dwarf death knights in 0.15.