Difference between revisions of "Bailey"

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==Useful Info==
 
[[File:Bailey portal.png]] '''Bailey''' is a small [[portal]] vault with a medieval warfare theme. They often appear on the lower dungeon levels or in the [[Orcish Mines]].  
 
[[File:Bailey portal.png]] '''Bailey''' is a small [[portal]] vault with a medieval warfare theme. They often appear on the lower dungeon levels or in the [[Orcish Mines]].  
  
==Useful Info==
 
 
Baileys have many possible layouts, but all of them include some sort of a fortress and a weapon theme. Baileys are often built to reveal and exploit the player character's weaknesses, such as the lack of a ranged weapon.  
 
Baileys have many possible layouts, but all of them include some sort of a fortress and a weapon theme. Baileys are often built to reveal and exploit the player character's weaknesses, such as the lack of a ranged weapon.  
  
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==Monsters==
 
==Monsters==
 
 
Baileys are most often filled with roaming bands of the following monsters:
 
Baileys are most often filled with roaming bands of the following monsters:
  

Revision as of 11:54, 13 April 2018

Version 0.21: This article may not be up to date for the latest stable release of Crawl.
The Bailey is the still-occupied and well-guarded fortress of an orcish lord. The treasures within are protected by both physical barriers and large numbers of well armed humanoid warriors.

Useful Info

Bailey portal.png Bailey is a small portal vault with a medieval warfare theme. They often appear on the lower dungeon levels or in the Orcish Mines.

Baileys have many possible layouts, but all of them include some sort of a fortress and a weapon theme. Baileys are often built to reveal and exploit the player character's weaknesses, such as the lack of a ranged weapon.

Players should exercise extreme caution when entering a bailey. It is entirely possible to be overwhelmed by the enemies inside and end up using precious consumables to escape without gaining access to any of the treasure.

Monsters

Baileys are most often filled with roaming bands of the following monsters:

K Kobold.png Kobold g Goblin.png Goblin g Hobgoblin.png Hobgoblin g Gnoll.png Gnoll
o Orc.png Orc o Orc warrior.png Orc warrior o Orc knight.png Orc knight


Other monsters only appear in specific layouts, or as the "boss" defending the loot at the end:


g Gnoll sergeant.png Gnoll sergeant

g Gnoll bouda.png Gnoll shaman

  • If you see lots of gnolls and polearms, expect to see some of these guys as well.


e Deep elf mage.png Deep elf mage

e Deep elf knight.png Deep elf knight

e Deep elf archer.png Deep elf archer

  • Deep elves can be found at a certain bailey layout. Unless you are extremely well prepared (elemental resistances, some kind of protection from missiles), do not go in.


c Centaur (monster).png Centaur

  • If you see lots of open water, you are about to get attacked by centaurs... with javelins!


o Orc sorcerer.png Orc sorcerer

o Orc high priest.png Orc high priest

K Kobold demonologist.png Kobold demonologist

  • If you start seeing these guys, you better have high magic resistance and a way to dispatch them quickly before they call in a bunch of demons.


o Orc warlord.png Orc warlord

  • Found at the end of several baileys, these guys are a threat to any character. Try to fight them only after you've cleared the bailey of other monsters.


Treasure

  • Baileys generally have useful loot, especially for those wielding axes or polearms. Items usually consist of good weapons and armour, as well as rare potions and scrolls.