Difference between revisions of "Animal skin"
m |
|||
Line 1: | Line 1: | ||
− | {{ | + | {{version030}} |
{{armour | {{armour | ||
|name = Animal skin | |name = Animal skin | ||
Line 29: | Line 29: | ||
-Anonymous, in Wells' _A Parody Anthology_, p. 120. 1904.}} | -Anonymous, in Wells' _A Parody Anthology_, p. 120. 1904.}} | ||
− | An '''animal skin''' is a piece of armour that is functionally identical to a robe: 2 base AC, no encumbrance rating | + | An '''animal skin''' is a piece of armour that is functionally identical to a [[robe]]: 2 base AC, no encumbrance rating. |
− | + | Animal skins are not normally generated with egos outside of a few special vaults, such as in [[Ice cave]]s. | |
==Desirability== | ==Desirability== | ||
− | It is functionally identical to a robe, although less likely to have an ego | + | It is functionally identical to a robe, although less likely to have an ego. This item exists as flavour for [[Berserker]]s and some enemies (such as [[spriggan berserker]]s) where wearing robes would be less thematic. |
+ | |||
+ | Berserkers, with their high [[strength]] and melee focus, will want to switch to a heavier armour almost immediately. For other characters, an animal skin is +0 robe; [[leather armour]], light [[dragon scales]], or a robe with an ego are better options. | ||
==History== | ==History== | ||
− | Prior to [[0.12]], several monsters ([[sheep]], [[yak]], [[death yak]]) could leave these when butchered. | + | * Prior to [[0.12]], several monsters ([[sheep]], [[yak]], [[death yak]]) could leave these when [[food|butchered]]. |
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center" | {| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center" |
Revision as of 22:46, 15 July 2023
Name | Animal skin |
---|---|
Size to wear | All |
Armour Class | 2 |
Encumbrance rating | 0 |
Maximum Enchantment | +2 |
Grants | nothing |
Time to Wear | 5 |
A large piece of thick skin covered in fur, cut from the corpse of an animal and worn as a primitive garment. It offers rudimentary protection against harm, but, having never been tanned, it carries a light stench of rotting flesh.
"He killed the noble Mudjokivis. |
An animal skin is a piece of armour that is functionally identical to a robe: 2 base AC, no encumbrance rating.
Animal skins are not normally generated with egos outside of a few special vaults, such as in Ice caves.
Desirability
It is functionally identical to a robe, although less likely to have an ego. This item exists as flavour for Berserkers and some enemies (such as spriggan berserkers) where wearing robes would be less thematic.
Berserkers, with their high strength and melee focus, will want to switch to a heavier armour almost immediately. For other characters, an animal skin is +0 robe; leather armour, light dragon scales, or a robe with an ego are better options.
History
Image | |
---|---|
Mundane | |
Magical | |
Artifact | |
Unrandart Animal Skin | |
The Skin of Zhor |
Armour | |
---|---|
Body Armour | Leather armour • Ring mail • Scale mail • Chain mail • Plate armour • Crystal plate armour
Robe • Animal skin • Troll leather armour • Steam dragon scales • Acid dragon scales • |
Miscellaneous | Hat • Helmet • Cloak • Scarf • Gloves • Boots • Barding |
Shields | Buckler • Kite shield • Tower shield • Orb |