Difference between revisions of "Dread lich"
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− | ==Tips & Tricks== | + | |
+ | ==Strategy== | ||
+ | While not as immediately threatening as an [[ancient lich]], dread liches can summon multiple [[greater demon]]s, which can quickly spiral out of control. | ||
+ | |||
+ | Don't forget about [[paralysis]], which is always very dangerous. Being next to a [[fiend]] for 2-5 turns can outright kill you. It takes 168 [[willpower]] in order for it to reach 0% success. A [[human]] needs 3 external stacks of Will+ (that's Will+++++ at XL26-27, Will++++ below that) to fully resist paralysis. | ||
+ | |||
+ | These liches become absurdly dangerous in [[Tartarus]], a realm which halves willpower. Even at max will, it has a 27% chance to paralyse you. | ||
+ | |||
+ | ===Tips & Tricks=== | ||
+ | * Dread liches can be [[silence]]d, preventing them from casting any spells. However, silence does nothing to any existing demons. If you need to silence, do so early in the fight. | ||
*As liches resist most elemental damage, combat casters should rely on pure [[Conjurations]] or [[Earth Magic]]. [[Necromancy]] specialists can deal brutal amounts of damage with [[Dispel Undead]], though it requires getting to and staying in point-blank range. Of the [[Hexes]], only [[Enfeeble]] has any practical effect. | *As liches resist most elemental damage, combat casters should rely on pure [[Conjurations]] or [[Earth Magic]]. [[Necromancy]] specialists can deal brutal amounts of damage with [[Dispel Undead]], though it requires getting to and staying in point-blank range. Of the [[Hexes]], only [[Enfeeble]] has any practical effect. | ||
− | *Melee fighters should lure them around corners, use [[scrolls of fog]], or use [[Translocations]] magic to limit their attacks as much as possible, lest you get swarmed by summoned demons or paralysed. | + | *Melee fighters should lure them around corners, use [[scrolls of fog]], or use [[Translocations]] magic to limit their attacks as much as possible, lest you get swarmed by summoned demons or paralysed. [[Holy wrath]] and [[antimagic]] work well. |
*[[Throwing net]]s are very useful against dread liches. Throwing a net at the edge of LOS guarantees that the lich won't be able to follow you for several turns, allowing a fairly safe escape. Nets distract monsters, granting any player multiple chances to attack for free; [[Short Blade]] users may take particular advantage of this strategy. | *[[Throwing net]]s are very useful against dread liches. Throwing a net at the edge of LOS guarantees that the lich won't be able to follow you for several turns, allowing a fairly safe escape. Nets distract monsters, granting any player multiple chances to attack for free; [[Short Blade]] users may take particular advantage of this strategy. | ||
*As always, remember that killing a summoner destroys all its summons. If you are confident you can finish off a dread lich before its summoned fiends can tear you to pieces, go for it. If you ''aren't'' confident of that, consider what safe escape routes you have available. | *As always, remember that killing a summoner destroys all its summons. If you are confident you can finish off a dread lich before its summoned fiends can tear you to pieces, go for it. If you ''aren't'' confident of that, consider what safe escape routes you have available. |
Revision as of 10:52, 4 July 2023
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
dread lich L | |
---|---|
HP | 71-144 |
HD | 27 |
XP | 5119 |
Speed | 10 |
AC | 20 |
EV | 10 |
Will | Immune |
Attack1 | 20 (touch: drain experience)
|
Resistances | rF+ rC++ rElec rPois+++ rDrown rMiasma rN+++ rTorm |
Vulnerabilities | Holy |
Habitat | Land |
Intelligence | Human |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Undead |
Size | Medium |
Type | lich, lich |
Flags | Evil See invisible Speaks |
A lich who has made terrible pacts with demonic forces to augment its dark magic |
Useful info
Dread liches are powerful undead summoners with a wide array of resistances.
Spells
Spell set I | ||
---|---|---|
Slot1 | Summon Greater Demon | Wizard flag |
Slot2 | Paralyse | Wizard flag |
Slot3 | Haste | Wizard flag |
Slot4 | Invisibility | Wizard flag |
Strategy
While not as immediately threatening as an ancient lich, dread liches can summon multiple greater demons, which can quickly spiral out of control.
Don't forget about paralysis, which is always very dangerous. Being next to a fiend for 2-5 turns can outright kill you. It takes 168 willpower in order for it to reach 0% success. A human needs 3 external stacks of Will+ (that's Will+++++ at XL26-27, Will++++ below that) to fully resist paralysis.
These liches become absurdly dangerous in Tartarus, a realm which halves willpower. Even at max will, it has a 27% chance to paralyse you.
Tips & Tricks
- Dread liches can be silenced, preventing them from casting any spells. However, silence does nothing to any existing demons. If you need to silence, do so early in the fight.
- As liches resist most elemental damage, combat casters should rely on pure Conjurations or Earth Magic. Necromancy specialists can deal brutal amounts of damage with Dispel Undead, though it requires getting to and staying in point-blank range. Of the Hexes, only Enfeeble has any practical effect.
- Melee fighters should lure them around corners, use scrolls of fog, or use Translocations magic to limit their attacks as much as possible, lest you get swarmed by summoned demons or paralysed. Holy wrath and antimagic work well.
- Throwing nets are very useful against dread liches. Throwing a net at the edge of LOS guarantees that the lich won't be able to follow you for several turns, allowing a fairly safe escape. Nets distract monsters, granting any player multiple chances to attack for free; Short Blade users may take particular advantage of this strategy.
- As always, remember that killing a summoner destroys all its summons. If you are confident you can finish off a dread lich before its summoned fiends can tear you to pieces, go for it. If you aren't confident of that, consider what safe escape routes you have available.
History
Dread liches were added in 0.27 as a summoning-focused version of the ancient lich.
Categories:
- 0.30 articles
- Touch type
- Drain experience flavour
- Fire resistance
- Cold resistance
- Cold resistance 2
- Electricity resistance
- Poison resistance
- Poison resistance 3
- Drown resistance
- Miasma resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Holy vulnerability
- Human intelligence
- Weapons armour
- Starting equipment
- Open doors
- Undead holiness
- Asphyxiation resistance
- Medium monsters
- Evil
- Evil monsters
- See invisible
- Speaking monster
- Monsters
- Spellcaster