Difference between revisions of "Harpy"
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|flags={{Eats food}}<br>{{Flying flag}}<br>{{Warm blood flag}}<br>{{Batty flag}} | |flags={{Eats food}}<br>{{Flying flag}}<br>{{Warm blood flag}}<br>{{Batty flag}} | ||
|resistances={{Poison resistance}} | |resistances={{Poison resistance}} | ||
− | |vulnerabilities= | + | |vulnerabilities=None |
|max_chunks=6 | |max_chunks=6 | ||
|meat={{Contaminated corpse}} | |meat={{Contaminated corpse}} | ||
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==Useful Info== | ==Useful Info== | ||
− | '''Harpies''' are one of the game's more obnoxious monsters. They appear in packs, flying around in the same chaotic way [[bat]]s do, and their attacks can deal moderate damage and destroy your food supplies. These food attacks affect any food in your inventory or on the ground you're standing on, and [[conservation]] does not help. Although they offer little physical threat to those in heavy armour, they pose a risk of starvation to anyone. They | + | '''Harpies''' are one of the game's more obnoxious monsters. They appear in packs, flying around in the same chaotic way [[bat]]s do, and their attacks can deal moderate damage and destroy your food supplies. These food attacks affect any food in your inventory or on the ground you're standing on, and [[conservation]] does not help. Although they offer little physical threat to those in heavy armour, they pose a risk of starvation to anyone. They are most often found in [[the Shoals]], but can sometimes appear in the Dungeon and [[the Vaults]]. |
==Tips & Tricks== | ==Tips & Tricks== | ||
*To avoid an embarrassing death, eat yourself up to engorged and drop off any excess food you're carrying just outside of the Shoals. It's not so long a [[branch]] that you're putting yourself in harm's way, and you can always head back up for a snack if nothing edible leaves a corpse. | *To avoid an embarrassing death, eat yourself up to engorged and drop off any excess food you're carrying just outside of the Shoals. It's not so long a [[branch]] that you're putting yourself in harm's way, and you can always head back up for a snack if nothing edible leaves a corpse. | ||
− | *Alternatively, if you have any [[potions of porridge]], those are immune to harpy attack. | + | *Alternatively, if you have any [[potions of porridge]], those are immune to harpy attack (but not to the [[cold]] attacks of [[merfolk aquamancer]]s). |
− | *Attacks that affect multiple targets at once are a good idea against harpies, but they resist [[poison]], so [[Mephitic Cloud]] and [[Poisonous Cloud]] are not options. [[Fireball]] works just fine, however, as do enchantment spells such as [[Confusion]] and [[Enslavement]]. | + | *Attacks that affect multiple targets at once are a good idea against harpies, but they resist [[poison]], so [[Mephitic Cloud]] and [[Poisonous Cloud]] are not options. [[Fireball]] works just fine, however, as do enchantment spells such as [[Confusion]] and [[Enslavement]]. [[Petrify]]ing harpies over [[deep water]] is instantly lethal. |
− | *Be very careful around undead harpies: they lose the [[batty]] flag, changing them from hard-to-hit pests into something more akin to a weak [[Executioner]]. | + | *Be very careful around undead harpies: they lose the [[batty]] flag, changing them from hard-to-hit pests into something more akin to a weak [[Executioner]]. Luckily undead harpies are fairly rare, but be wary of killing harpies around casters with [[Animate Dead]]. Also note that harpy [[simulacra]] can have horrifying damage output, though thankfully they are much rarer than skeletons or zombies. |
Revision as of 15:23, 23 March 2013
harpy H | |
---|---|
HP | 27 - 54 |
HD | 7 |
XP | 624 |
Speed | 25 |
AC | 2 |
EV | 10 |
Will | 28 |
Attack1 | 19 (claw: plain) |
Attack2 | 14 (bite:
|
Resistances | rPois+ |
Vulnerabilities | None |
Habitat | land |
Intelligence | Animal |
Uses | Uses nothing |
Holiness | Natural |
Size | Medium |
Type | harpy, harpy |
Flags | Flying Warm-blooded Batty |
Harpies have roamed these coasts for as long as seafarers can remember. They strike fear in the hearts of all sentient beings, but not for their claws. It is their way to steal food from the unwary, causing many a man to starve to death. |
Useful Info
Harpies are one of the game's more obnoxious monsters. They appear in packs, flying around in the same chaotic way bats do, and their attacks can deal moderate damage and destroy your food supplies. These food attacks affect any food in your inventory or on the ground you're standing on, and conservation does not help. Although they offer little physical threat to those in heavy armour, they pose a risk of starvation to anyone. They are most often found in the Shoals, but can sometimes appear in the Dungeon and the Vaults.
Tips & Tricks
- To avoid an embarrassing death, eat yourself up to engorged and drop off any excess food you're carrying just outside of the Shoals. It's not so long a branch that you're putting yourself in harm's way, and you can always head back up for a snack if nothing edible leaves a corpse.
- Alternatively, if you have any potions of porridge, those are immune to harpy attack (but not to the cold attacks of merfolk aquamancers).
- Attacks that affect multiple targets at once are a good idea against harpies, but they resist poison, so Mephitic Cloud and Poisonous Cloud are not options. Fireball works just fine, however, as do enchantment spells such as Confusion and Enslavement. Petrifying harpies over deep water is instantly lethal.
- Be very careful around undead harpies: they lose the batty flag, changing them from hard-to-hit pests into something more akin to a weak Executioner. Luckily undead harpies are fairly rare, but be wary of killing harpies around casters with Animate Dead. Also note that harpy simulacra can have horrifying damage output, though thankfully they are much rarer than skeletons or zombies.