Difference between revisions of "Jorgrun"
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{{version012}} | {{version012}} | ||
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{{monster | {{monster | ||
|name=Jorgrun | |name=Jorgrun | ||
|glyph={{LightMagenta|q}} | |glyph={{LightMagenta|q}} | ||
|tile=[[File:Jorgrun.png]] | |tile=[[File:Jorgrun.png]] | ||
| − | |flags={{ | + | |flags={{Actual spells flag}}<br>{{Speaks flag}}<br>{{Unique flag}}<br>{{No regenerate flag}}<br>{{Spellcaster flag}}<br>{{Warm blood flag}} |
|resistances=None | |resistances=None | ||
|vulnerabilities=None | |vulnerabilities=None | ||
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|magic_resistance=120 | |magic_resistance=120 | ||
|hp_range=120 | |hp_range=120 | ||
| − | |||
|armour_class=2 | |armour_class=2 | ||
|evasion=15 | |evasion=15 | ||
| − | |habitat= | + | |habitat=Land |
| − | |speed=10 | + | |speed= 10 |
|size={{Medium}} | |size={{Medium}} | ||
| − | |item_use={{Weapons armour}} | + | |item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}} |
|attack1=20 ({{Hit type}}: {{Plain flavour}}) | |attack1=20 ({{Hit type}}: {{Plain flavour}}) | ||
|attack2= | |attack2= | ||
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|attack4= | |attack4= | ||
|hit_dice=15 | |hit_dice=15 | ||
| − | |||
| − | |||
| − | |||
|intelligence={{High intelligence}} | |intelligence={{High intelligence}} | ||
|genus=dwarf | |genus=dwarf | ||
|species=deep dwarf | |species=deep dwarf | ||
}} | }} | ||
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| + | <!--monster-bot-end--> | ||
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{{Flavour|A deep dwarven magician, particularly well-attuned to the dungeon around him. He wields powerful earth magic in combat.}} | {{Flavour|A deep dwarven magician, particularly well-attuned to the dungeon around him. He wields powerful earth magic in combat.}} | ||
Revision as of 19:54, 2 May 2013
Version 0.12: This article may not be up to date for the latest stable release of Crawl.
| Jorgrun q | |
|---|---|
| HP | 120 |
| HD | 15 |
| XP | 1705 |
| Speed | 10 |
| AC | 2 |
| EV | 15 |
| Will | 120 |
| Attack1 | 20 (hit: plain)
|
| Resistances | None |
| Vulnerabilities | None |
| Habitat | Land |
| Intelligence | High |
| Uses | Weapons & armour Starting equipment Open doors |
| Holiness | Natural |
| Size | Medium |
| Type | dwarf, deep dwarf |
| Flags | Actual spells Speaks Unique No regenerate Spellcaster Warm-blooded |
| A deep dwarven magician, particularly well-attuned to the dungeon around him. He wields powerful earth magic in combat. |
Useful Info
Jorgrun is a unique earth-themed deep dwarf. He wields a staff of earth (33%) or a dwarven quarterstaff of crushing (66%).
Location
- The Dungeon: 17-27
- The Elven Halls: 2-3
- The Swamp: 2-5
- The Snake Pit: 2-5
- The Shoals: 2-5
- The Spider's Nest: 2-5
- The Vaults
- The Crypt
- The Hall of Blades
- The Tomb
Spells
| Spell set | |
|---|---|
| Slot1 | Lee's Rapid Deconstruction |
| Slot2 | Petrify |
| Slot3 | none |
| Slot4 | Shatter |
| Slot5 | Dig |
| Slot6 | none |
Tips & Tricks
- Avoid him if you have low magic resistance. Petrify is his most dangerous weapon.
- Flight is very useful here, because it divides the damage you take from Shatter by 3. Using Spider Form is probably a bad idea because you should be trying to stay away from any walls and your low AC means that you will take massive damage from LRD.
- Don't forget that he can't regenerate hit points.
History
Jorgrun was added in 0.12.