Difference between revisions of "Merfolk javelineer"
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{{monster | {{monster | ||
|name=merfolk javelineer | |name=merfolk javelineer | ||
|glyph={{White|m}} | |glyph={{White|m}} | ||
− | |tile=[[File: | + | |tile=[[File:Merfolk javelineer.png]] |
− | |flags={{ | + | |flags={{Speaks flag}}<br>{{Archer flag}}<br>{{Warm blood flag}} |
− | |resistances= | + | |resistances={{Drown resistance}} |
− | |vulnerabilities= | + | |vulnerabilities=None |
|max_chunks=3 | |max_chunks=3 | ||
|meat={{Contaminated corpse}} | |meat={{Contaminated corpse}} | ||
− | |xp= | + | |xp=1207 |
|holiness={{Natural}} | |holiness={{Natural}} | ||
|magic_resistance=69 | |magic_resistance=69 | ||
− | |hp_range=69 - | + | |hp_range=69-86 |
− | |avg_hp= | + | |avg_hp=77 |
|armour_class=0 | |armour_class=0 | ||
|evasion=14 | |evasion=14 | ||
− | |habitat= | + | |habitat=Amphibious |
− | |speed=10 (swim: 60%) | + | |speed= 10 (swim: 60%) |
|size={{Medium}} | |size={{Medium}} | ||
− | |item_use={{Weapons armour}} | + | |item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}} |
|attack1=16 ({{Shoot type}}: {{Plain flavour}}) | |attack1=16 ({{Shoot type}}: {{Plain flavour}}) | ||
|attack2=17 ({{Hit type}}: {{Plain flavour}}) | |attack2=17 ({{Hit type}}: {{Plain flavour}}) | ||
Line 24: | Line 25: | ||
|attack4= | |attack4= | ||
|hit_dice=13 | |hit_dice=13 | ||
− | |base_hp= | + | |base_hp=5 |
− | |extra_hp= | + | |extra_hp=2 |
|fixed_hp=0 | |fixed_hp=0 | ||
|intelligence={{Normal intelligence}} | |intelligence={{Normal intelligence}} | ||
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|species=merfolk | |species=merfolk | ||
}} | }} | ||
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+ | <!--monster-bot-end--> | ||
+ | |||
{{Flavour|A sinewy merfolk fighter with a piercing gaze and a large bundle of javelins.}} | {{Flavour|A sinewy merfolk fighter with a piercing gaze and a large bundle of javelins.}} | ||
Revision as of 21:08, 2 May 2013
merfolk javelineer m | |
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HP | 69-86 |
HD | 13 |
XP | 1207 |
Speed | 10 (swim: 60%) |
AC | 0 |
EV | 14 |
Will | 69 |
Attack1 | 16 ( |
Attack2 | 17 (hit: plain)
|
Resistances | rDrown |
Vulnerabilities | None |
Habitat | Amphibious |
Intelligence | Normal |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | merfolk, merfolk |
Flags | Speaks Archer Warm-blooded |
A sinewy merfolk fighter with a piercing gaze and a large bundle of javelins. |
Useful Info
Merfolk javelineers are powerful merfolk who inhabit the Shoals. They hurl javelins and throwing nets with great force.
Tips & Tricks
- They often carry branded javelins, so characters looking for good throwing weapons should stop by the Shoals. These monsters deal a lot of damage, so stay away if you have low EV. Repel Missiles or Deflect Missiles is recommended. They're not quite as bad as deep elf master archers, but they tend to appear in greater numbers and with more friends.
- Javelineers often carry silver ammunition. Transmuters and the heavily mutated should expect heavy damage output from these.